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Tele-Demon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics - Does the game look great? | #1 | 4.250 | 4.250 |
| Halloween Spirit - Does it capture the spirit of Halloween? | #1 | 4.000 | 4.000 |
| Sound Design - Was that bump in the night the perfect SFX? | #2 | 3.500 | 3.500 |
| Enjoyment - How fun is the game overall? | #2 | 4.000 | 4.000 |
| Use of Theme - Was the theme incorporated well? | #2 | 3.750 | 3.750 |
| Overall | #2 | 3.900 | 3.900 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Well consider me spooked! The shader you used was absolutely beautiful and the ghost was perfect. Having that thing hunt me down while I tried to figure out the ritual to stop it was an incredibly fun game loop.
Some Notes:
It's so great seeing a Godot entry and really seeing what the engine can do in VR. That shader is wonderful and set the spooky mood. The haunting sound design also buffed up this entry. I did see others mention that they experienced motion sickness, but I didn't feel any, which I'm typically a lightweight if movement is too quick. Not sure what could be causing it with others.
You gave me goosebumps and a complete game loop with beautiful visuals and sound design. Thank you for joining this jam and Happy Halloween! This is a great submission! Congrats!
I posted a longer review on the game page itself, but I want to at least leave my first paragraph here too:
"A haunting, and absolutely delightful experience. The visuals create a great atmosphere, and are surprisingly detailed and beautiful too, even with a retro style. When the ghost first appeared, I am embarassed to admit I got so caught up in admiring the art, that I forgot to run away and immediately got killed (worth it)."
(Seriously, just play it already)
Excellent spirit and atmosphere. Need to play a couple more times to find out how to turn myself into the ghost but a nice and complete experience with a very cool, haunting atmosphere with great SFX.