I like how you chose one NPC which does not speak human language but whose presence is strong, even 'heavy' in the story, and another NPC which communicates and explains what is at stake to the player. The connection and the rhythme between these two are very well balanced (one does not speak/does more than the other one one - I hope it makes sense) Also, the more you choose not to feed the monster and the less moral the choices of people are. I chose not to feed the monster and it was very difficult not to pick one from the last round. Very well thought !