Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Me rambling about stuff ... 0.9

A topic by lojzan created Nov 03, 2025 Views: 1,249 Replies: 5
Viewing posts 1 to 4
(+3)

1. Features locked behind x days played -  Why ? just let us play us we want 

2. Days are too short even with 0.5 speed there is basically no downtime expecially at early game without upgrades, it kinda remove horror aspect bcs im like: " not now deamons its 4pm and i have  hash codes to collect " 

3.  new minigames on hard++  are too hard .. almost impossible, should be easier or some upgrades to became easier 

4. new singal ping - signals should stay waaaay longer or not dissapear at all bcs its absolutly infuriating when you drag all three radars and its just " sayonara Kel "

5. floppy disc not fun looking at screen watching " unexpected errors " over and over 

Other then that i love new update

(+1)

For number 5, you can craft server upgrades with 1 plastic scrap, 1 metal scrap, and 1 electronic scrap or buy them for 25 points. When you insert these into a server inside the signal towers, it significantly lowers the error chance. So i would recommend crafting like 3 of them when you go to download hashcodes & inserting them into the server before you get the codes

Literal God-send, gonna do that when I hop onto the game later today.

(-2)

why are my days so long like i have way to much downtime 

(+2)

My main thing is the ATV battery and fuses. ATV battery can be solved with an alternator. We have GOT to be able to craft fuses at some point, or their price has to be reduced. Otherwise, what's currently implemented is horrible

(+4)

Honestly they changed and over complicated the main gameplay hook. They're free to change and do things as they like, but in the current state of 0.9 which I'm sure it's super Alpha, preliminary stages, I'm not a fan of the over complication of core mechanics. It went from marginally first time annoyance to I don't want to even play anymore. The past versions definitely made the game stick out and was phenomenally fun. It was simple but complicated in all the right ways. Now I feel like it's way too tedious, when it's already tedious and quirky. Adding onto it just alienates players. I will keep checking out newer versions, but this one stopped being for me.