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Bounce Away's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Unexpectedly Wholesome | #10 | 2.000 | 2.000 |
| Originality of the Idea | #13 | 2.938 | 2.938 |
| Overall | #13 | 2.138 | 2.138 |
| Freedom to Improvise | #14 | 1.938 | 1.938 |
| Humor | #14 | 1.875 | 1.875 |
| WTF Factor | #18 | 1.938 | 1.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What sets were used in your game from Craftpix.net? (links please)
characters: https://craftpix.net/freebies/free-pixel-art-tiny-hero-sprites/ floor tiles: https://craftpix.net/freebies/free-exclusion-zone-tileset-pixel-art/ assets: https://craftpix.net/freebies/free-green-zone-tileset-pixel-art/ coins: https://craftpix.net/freebies/free-swamp-game-tileset-pixel-art/ background: https://craftpix.net/freebies/free-sky-with-clouds-background-pixel-art-set/?num...
How does the game fit the theme?
The player character is cute :)
How many people are on your team?4
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Comments
Nice silly little game, enjoyed bouncing on the sheep's head. It need something else maybe different enemy or power ups, but still really good. Sadly I could not beat the ending. here's my playthrough of the game it starts at 3:58:20. Great Job!
hey thanks for playing the game and the feedback ^^
I watched your playthrough, noticed you missed the first shop that's on the left side of the initial starting point and a much needed atk upgrade for last challenge. my bad for not giving a direction hint :')
I see no wonder why it felt hard. Nice game though :D
The idea of the mechanics with the lights and the jump over the enemies is juicy. It's such a entertaining game! Good work!
Oh hell yeah.
Such a silly and fun time leaping from head to head with the chugging guitar cheering me on. It gave me the vibe of a classic flash game I might've played to avoid my educational responsibilities
As for critique, I wish the camera was more focused on the ground for platforming, and maybe that there was some sort of fountain indicator or a map to help me keep my bearings in the world.
Anyway I had a great time. Nice work everyone!
A good, solid, old-fashioned platformer with some banger music! Great use of the assets as well.
Just a few minor notes for constructive criticism: when the player jumps and the camera follows, you can’t see the floor anymore, so it’s hard to know where you’re going to land. Also, maybe add a little bounce after landing on an enemy to really get a cool pogo effect going.
But overall, it’s a really fun and cool game, and again, the music — chef’s kiss!
The music drowns everything else out. It's also weird that the enemies appear to have some variation in how high they can jump while you are static. I felt like I didn't have anything to do against enemies jumping unexpectedly high, though maybe I'm doing it wrong.
Congrats on coordinating a team and matching the theme! This was a hard theme and I'm hard to impress with 2d platformers, but this was pretty fun. I like that the upgrades aren't introduced right away, giving me some time to get familiar with the controls before adding freedom with health and speed. I was just starting to wonder what's stopping me from just skipping the enemy encounters, so having a place to use points is also good.
hello thanks for taking your time and giving feedback.
yes the music turns out to be too loud, I tried to implement a music slider but couldn't make it in time :(
also the enemies jumping too high, yeah its just random float variables when player is in the range XD. I couldn't polish it much since I dont have much knowledge about game programming as of right now :'(.
I'm glad you liked it despite all the obvious flaws there's. again thanks for playing the game and the kind words
Okay, this is a cool take on a classic platforming mechanic. Even if its good ol' somping enemies, the combo and bounce stuff really gives it a fresh twist!
Fun game! Music is banger
thanks. yeah our music artist went crazy on this XD
Excellent choice of character sprites, but I might be biased 😅
Had a good time with it. Had to get used to keeping momentum when bouncing on things.
fun game , but i didn't understand what to do , you might consider adding a tutorial at the start and a music slider with a full screen button
fun platformer with a nice vibe. consider adding a Fullscreen button and Arrowkeys?
nice job :)
hey thank you for the kind words. Sorry I didnt manage add those feature in time,[ life called :') ].