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KaBOom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #4 | 3.000 | 3.000 |
| Music/Sfx | #7 | 2.846 | 2.846 |
| Creativity / Innovation | #10 | 2.692 | 2.692 |
| Smoothness / Polish | #12 | 2.769 | 2.769 |
| Upliftment Factor | #17 | 1.923 | 1.923 |
| Overall | #17 | 2.396 | 2.396 |
| Visuals / Art | #22 | 2.308 | 2.308 |
| Theme | #31 | 1.231 | 1.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
how the game fits the theme?
The theme is implemented into the story of the game.
The player fights for the people of the UNDERGROUND to bring back peace
The idea is that the player has explosion powers in the UNDERWORLD (Think suppressed people). The Player's job is to eliminate the minor threats as much as they can and pass on the flame (Ending 2/3), eventually bringing their life back to normal generation by generation or Find a way to reach the boss and eliminate it (Ending 3/3) and finish it all at once.
please If you used any per-made assets or AI generated content credit them
Music from pixabay, i lost the link but it was called gaming-music-8-bit-console-play-background-intro-theme, Boss music - Bachira theme (Epic ver.) by D.Meletis
give us a way to contact with you (email/discord etc)
leukocytical - Discord
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Comments
i TRIED LIKE TO FIND THE ENMIES BUT I DID NOT FIND ANY ? kept just attacking and playing around hahaah
I did not understand how this is related with the theme.
Fun mechanics! Wasted a lot of time down in the underworld until I figured out what I was supposed to be doing. Maybe have the directions point the player up instead of down to avoid that frustration. Theme and upliftment weren't really there... probably because this was made for another jam. Music fit for the combat area, might want something different for the Underworld.
I think the physics of the game was pretty fun, including how responsive moving and shooting felt. The music also had a nice beat to keep the "fight" going. I couldn't really figure out what to do at first until I realized you could use the keyboard to use abilities. Nice effort! :D
That was fun!
Needed to play a few times to understand the game mechanics. The tutorial text showing controls and skills led me down the underworld, and I tried to shoot people there. I used only mouse clicks and didn't use skills to get a good ending because I forgot the recharge ability, and the exploding aurora skill had an invisible cool-down timer. Tweaking some tutorials will definitely smooth the learning curve.
I see in all the screenshots there a 0 score, I also was having this issue! but I thought it was a really cool game. Just cant really do anything besides use the right and left click for me.
Oh yea, sorry for not including it. You're meant to attack the red circles/squares and enemies pop out attacking you which you attack for points.. I figured it's a flaw in the game and will fix it in upcoming updates
thank you. Was all the art created by you. Which program did you use?
Art was from the Unity Default sprites, everything else was made by my gf
thank you. can you add the art credits in your game description?