Cool concept, I like the idea of a lone hunter in a park full of zombie ducks and the tense atmosphere. On Web the build almost froze my browser and I got a warning that the page was slowing it down, but after waiting a bit it finally loaded and I could play. The control scheme felt very unintuitive for me, the camera and movement were fighting with my habits, so instead of feeling the flow of shooting ducks I mostly felt stress. Maybe a more classic mouse look plus WASD setup that still keeps your intended gameplay would help a lot, especially for tired players who just want to dive in after work. The idea is strong though, with some tuning of performance and controls it could be really fun.