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Heaven's Breath's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #4 | 3.700 | 3.700 |
| Controls | #5 | 3.300 | 3.300 |
| Concept | #5 | 3.400 | 3.400 |
| Overall | #5 | 3.350 | 3.350 |
| Use of prerequisite | #6 | 3.300 | 3.300 |
| Enjoyment | #8 | 3.100 | 3.100 |
| Presentation | #14 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
Yes
Was made with GameMaker
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Comments
Very cool art style! Love the theme, great in-game tutorial screen. I loved the dust cloud effects, the background, the movement and the gradual attraction, allowing you to weave in between poison clouds and suck only the dust. The music was cool, the title and end screen animations are very well done. It might be better with a background image for the dash (old metal, gears etc, like the buttons, to match the setting) and a way to restart, or move onto the next level at the end. Great work!
Love the style of the sprites! The wind effect, tutorial, and music were really cool too. Well done!
Thank you, friend! I forgot to add one thing in the tutorial: when the dust suction is active, it uses more fuel.
I like the similarity in our nicknames. On Discord, I'm registered as Mad Kaktus.
Haha, I totally noticed all the “Mad” people in your credits and smiled! :D
Wow, so you actually made it to the end!
By the way, about the sprites. Instead of just rotating the fuel indicator arrow, for some reason I drew it a hundred times.
Hahaha, well hey it works!!
The parallax effect is nice and I like how as you suck more dust you can visually see it becoming less dusty. It was a little odd how I didn't find any shops and I ran out of fuel at about 100 dust sucked. I do like the idea of this.
Thank you for your feedback! It's strange that you didn't find the shop. The chance of that is critically low.