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aarmo

75
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6
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21
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A member registered Dec 22, 2020 · View creator page →

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Great fun platformer, well done!! Great atmosphere, I love the art effects and animation, nice sound and music also. It feels great controlling the cat, collecting and progressing and double jumping. It took me a while to figure out what to do after first getting the shockwave. Nice work with the saves and the story, very impressive use of AI, and amazing work for your first jam game!! 

Very cool game, I fun playing this. Nice graphics, great music, I enjoyed learning the mechanics and solving the levels, but I failed to beat the vacuum boss level. Thanks for the tutorial, and adding in a way to restart the level, ;). Very interesting challenge with the robot loosing power, and an awesome idea with the rythm mode! Nice work!

Well done! I really like the concept, the theme is great, the art is very nice, great music. I enjoyed controlling the arm trying to be precise and also be quick and avoiding other stuff, great game!

Really nice art and polish, well done! I had fun cozy cooking :)

Very interesting experiment with the models, well done! I love the steampunk clockwork style, the animations are awesome, super cute, funny moments, it all fits very well. It was fun, great level design and progression, although it took me a long time to figure out the Berthing room, good tips in the notes haha ;) very nice intro and outro also, great work!

I love the concept! Single or coop with dual controls, and solving the puzzles together, it plays really well, great levels, nice checkpoints, very nice art, sounds & atmosphere, great polish and a great itch page! I enjoyed playing this, very well done!

Wow, I love this game! Great controls, beautiful clean and very cute art, nice animations and music, cool progression and mechanics, even a room editor! I love that the dead robots remain and their count increases :D  Very cool game and impressive use of AI, amazing work! 13 units lost, home free.. wait!! :D

Cool concept, I laughed at the voice lines, fun use of AI, well done!

Cool game! I like the art style and the strategic movement, I enjoyed the feeling of the roomba moving much faster and learning how it moves to avoid it, and making sure i have enough time to nap, haha! Nice variety of maps as well, very well done! I can imagine it with subtle patting/walking/sleeping sounds, maybe getting louder as the roomba is closer, and dark music to fit the theme, nice work!

Impressive use of AI, I enjoyed the art style and the simple puzzle mechanics, and the chill relaxed game. I think it would be better with subtle sounds and fitting music, and more puzzles, more complex things to deliver. perhaps locked doors, or dogs to avoid, increasing the difficulty. Well done!

I really enjoyed this, great characters and art style! I had fun exploring and working out how to progress and avoiding the robot and hunting the gravy! Good job with the helpful and funny tips, and I loved the ride home! :D Great use of AI, thanks for sharing, really well done!!

I couldnt find a way to get back to the intro sequence, I accidentally skipped it part way in and wanted to watch it again.... I used a private browsing session and watched it again, super cute and great personality, I love it! :)

Really cute, and very satisfying to scratch the furniture away, I love the music and the movement of the arm and robot, it is really snappy, plus the movement of the furniture, and the different surface sounds, and the cute expressions, aww <3 And I also love the owners manual and the settings, wow! It's top notch! Well done!

This is really fun! I loved the feeling of old school kart racing around, great art style and sounds and music. Very impressive with different maps, different floors, obstacles, jumps, balancing and storage mechanic - very cool! The "hiest" references confused me and seem a little out of place, are we gathering food scraps and rubbish to feed the cat? Otherwise, I loved it - really well done!!

I enjoyed this game, it really felt like a robot chasing cats in the dark! Nice work! It is well polished, and a little challenging in a good way, it took me a while to figure out i could move boxes, and that the cats moved on turns, so rushing was not always the best strategy, and it felt good finally being able to intercept where the cats were going.

Amazing game! I loved the intro and the theme, the atmosphere is great, the cat is super cute. I enjoyed exploring the map, and tense moments escaping the alien. Great rooms and very fun mechanics, very enjoyable and interesting! It took me a little while to get used to the controls, and I seemed to have inconsistent frame rates which made things a bit frustrating (eg crawling through hydroponics after activating the drones), maybe the sounds playing (eg first moving the boxes in the pantry), or when the alien was scanning/chasing, or lots of animations. but I had a lot of fun baiting the alien and progressing through the level, and rushing at the end, well done!

Thanks for playing this and your feedback, Sarah! I really appreciate that!

Thank you very much for this, I really appreciate it!

Very cute unique game, I love the concept and the 3d cat and animations, petting, carrying, playing, very impressive, and cute characters! I would love to learn more about the tools you used. I could easily see this being expanded, I imagine the robot being given more cats, more rooms, cats creating mess to clean, I would play it for sure! well done!

This is awesome, very unique and creative idea! I love the physics interactions, orbiting and choosing when to adjust your charge to escape, and I love the upgrade concept and the graphics, well done! Great use of AI, and the level generation is very impressive!

Very cute and fun! I like the art and the animations a lot, very clean and polished, well done!

Very cool use of AI, it is impressive that it can understand what the I was typing, haha! Unique fun game, very cute art. I like the hints and the par scoring system as well, well done!

Very fun game, well done! I loved the impact of the animations and the effects, the upgrades, the enemies, the combos, and the boss fights! Nice!

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Wow, this is a very cool project! Great use of AI - well done! I love the style, and pixel and retro sound effects and the characters and enemy ships. The game is fun and feels good to play, and I really love the arcade machine image for the page. It's awesome! Is there a way to slow down the emulation slightly? I bet that can be hard to tune. I was having a bit of trouble dodging the bullets on the 3rd boss, but I like the challenge - a great mixture of patience awareness and precision required, and I like that the weapons are very quick to upgrade, nice work! :)

Fun game, well done! I loved the movement smoothness, the art and the sounds, I had fun improving at avoiding/bait the cats and using the catnip and also rushing to get the limited extra items. Great polish and a good amount of challenge also, nice work!

Wow, I loved playing this game - I got up to wave 29 before I had to stop due to time, but it was a lot of fun! 
I loved the music, it is purrfect, haha! Super cute and funny lyrics. I loved the little speech bubbles giving the units funny character. Great variety of enemy units! I loved upgrading the King and his squad and taking an active part in the defense. sacrificing myself strategically multiple times to take out the early minigunners :) I am very impressed by the art style and the polish is super impressive, and all the different upgrade trees and options, and I like the ability to invest in the economy, and all the compounding damage and health upgrades felt great to invest in! 
I only noticed a couple of minor issues: I noticed some buildings where I had difficulty standing on the upgrade circles (north catnip farms - perhaps just a bit crowded with the other buildings, still possible). And the towers to the far east: it seemed like their collision detection was just a touch too far down, so I couldnt upgrade options 1 or 3, 2 could just work on one below the road , but nothing on the one above - perhaps due to the enemy warning? 

 I noticed the squad members can sometimes get stuck to the south of the river unless you lead them over the bridge, just a minor pathing thing. :)
I would love an option to turn off just the music, or lower the volume perhaps, instead of also disabling the sound effects when you press "M". The sound effects are great, and I miss them when disabled.

Amazing game, thank you for enabling us to resume the game later, really well done overall!! 

Great game, and great writeup on the pipeline, well done! I enjoyed the style and the story and solving the riddles, it was a nice challenge to learn how to control giving items, and how to avoid damage, I also liked that it wasn't too strict and allowed me to make mistakes and still finish, nice work!

Thank you very much for playing this and your feedback, Atlas! I really appreciate it!

Thank you very much for playing and recording a video, dg! Yes - an issue is the resources being on both high & low ground covering up the tiles, so you dont know which is which and it's not clear why you cant walk between them :(

I loved playing this, working out where to go and how to progress. The robot and cat are really cute together and the intro and outro are very sweet, great vibes! I had fun playing as the cat, jumping on rats, and also had good fun dodging the missiles in the flying section, and it took me some time to figure out how to progress, I first thought I had to use the rockets to blow things up ;) but it was very satisfying, I think the level looped which made me realize I needed to do something, and it progressed well after I figured it out, well done allowing for that! I think the visual elements (orange marks, sparks, little hints) gave just the right amount of direction, making it very enjoyable to solve and progress. Great game, very well done!

Very nice art style, fun and cute, I love it! Really interesting use of AI write up, nice work!

Great game, well done! Fun puzzles, challenging to get more stars, nice work!

I had heaps of fun playing this, really well done! Great art, great polish, it felt great as a cat running around picking up gears avoiding/baiting robots! It has a nice difficulty curve as things ramp up, I failed my first time because I didn't realize I had to pick up the built guns quick enough, it gets hectic as a single player but it is fair, the wave warnings and the bosses are great, and it's very satisfying to expand the base, setup/move defenses, and overload the portals. And I loved the Dev Log, amazing work! it took me 66mins & 56k kills to clear 8 portal, haha, I was enjoying it! Well done!

Thank you very much, Jss! I really appreciate the kind words, you're right it's very minimal, and needs more polish! :)

Thank you very much for playing and reviewing it Lyliana! Great feedback, thank you! You're right - I've found the difficulty is pretty random, depending if you are targeted by both enemy factions, or they fight each other first, haha! I think they might need a buff also, or more focus on early unit production ;)

Thank you very much for reviewing this Avarice, and great advice! You're right, a map and better sounds for player actions, alerts, construction etc would definitely help a lot. I really appreciate that feedback.

I had a lot of fun playing this, impressive features and well polished - very nice!

Thank you for playing, and the kind comment. I'm glad you liked it! 

Yes, haha that does make it a little too easy ;)

Very cool art style! Love the theme, great in-game tutorial screen. I loved the dust cloud effects, the background, the movement and the gradual attraction, allowing you to weave in between poison clouds and suck only the dust. The music was cool, the title and end screen animations are very well done. It might be better with a background image for the dash (old metal, gears etc, like the buttons, to match the setting) and a way to restart, or move onto the next level at the end. Great work!