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(+1)

I really like the visuals, and think there is a lot of polish with regard to SFX, screenshake and other nice juicy aspects in the game. The music felt slightly ominous for what seems like more cozy gameplay. My biggest problem was with the controls / gameplay. I managed to expand the area which unveiled a rock. Clicked around on the red & orange UI in the bottom left which opened different menus, pressed CTRL a few times which seemed to show / hide things semi-randomly and got rather confused I'm afraid. Maybe I'm missing something. I think i selected an axe and tried chopping down the tree, but nothing seemed to happen (apart from the nice SFX and visual feedback that I was indeed doing something)

I looks a great foundation for a game, but just needs a little work on the mechanics / onboarding the player with those mechanics