I read all of the text and i dont really understand the story here? The character was panicking or something and we had to get them home in 20s? i think? the presentation is really really cool but i think the story got a bit muddled unfortunately
I didn't expect to see a 20 second visual novel but I'm glad I did! Love the use of red and black, it reminds me of the of an old console that renders games entirely in that style. A clear atmosphere is built by the ominous background music and the eerie noise of our protagonist (you?). Great writing as well.
Great take on the milk game and still has that nice uneery feel in 20 seconds. I just felt so bad for skipping all of the character’s dialogue, they seemed so nice :(
Haha, a very interesting idea to make a "Milk Inside A Bag Of Milk" that will last 20 seconds :) I liked that you continued the idea of the original and also used a single color palette. The red color suits the oppressive soundtrack well
This was an interesting experience. The writing is nice. The aesthetic is done well. Audio fits. Font is readable. I hope you expand this into a longer game without 20 second limit in a post jam version. Also please check out my game and share some feedback.
A diet coke version of Milk Inside Of Milk essentially, which is not a bad thing at all. I really like the aesthetic; the red visuals in conjunction with the eerie sound and an immediate countdown with no real introduction really gets your blood pumping. I don't know what it is about the monster, but it really gets to me. It's the right kind of jumpscare which instead of making me jump it just sort of makes my muscles freeze up. Also in a weird way replayability is there as well, since you will absolutely not be able to read everything on your first go. Good game.
cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head...
damn really good concept, the dialogue trying to distract you from reaching the end is insane. typa game you have to keep playing over and over to get all the details. i kinda wanna see this fleshed out even more !
This was certainly an interesting project. So ominous and yet, so beautifully crafted. I felt so nervous on my first playthrough and realized the timer was playing as the dialogue was rolling and I rushed to get to the end. With a few seconds left to spare, I beat the game. Spooky and very well done. Great job! :)
Comments
Cool idea,cool visuals, I would like to see longer story told in same way (maybe for some 60 sec jam...).
I read all of the text and i dont really understand the story here? The character was panicking or something and we had to get them home in 20s? i think? the presentation is really really cool but i think the story got a bit muddled unfortunately
ive had this obsession for red and black visuals for a bit now and this very much satisfied that obsession! thanks!
I didn't expect to see a 20 second visual novel but I'm glad I did! Love the use of red and black, it reminds me of the of an old console that renders games entirely in that style. A clear atmosphere is built by the ominous background music and the eerie noise of our protagonist (you?). Great writing as well.
Great take on the milk game and still has that nice uneery feel in 20 seconds. I just felt so bad for skipping all of the character’s dialogue, they seemed so nice :(
This turns out to be a clicker game very quickly, it's so cursed with a very cool artstyle and i love it!!! Nice job!!!
I like the monochrome art style. Spamming dialog to get to the end is strange for a game but it somehow works here.
I like the artwork and story. Nice!
Haha, a very interesting idea to make a "Milk Inside A Bag Of Milk" that will last 20 seconds :) I liked that you continued the idea of the original and also used a single color palette. The red color suits the oppressive soundtrack well
This was an interesting experience. The writing is nice. The aesthetic is done well. Audio fits. Font is readable. I hope you expand this into a longer game without 20 second limit in a post jam version. Also please check out my game and share some feedback.
brooo the sounds 🤌🏼
A diet coke version of Milk Inside Of Milk essentially, which is not a bad thing at all. I really like the aesthetic; the red visuals in conjunction with the eerie sound and an immediate countdown with no real introduction really gets your blood pumping. I don't know what it is about the monster, but it really gets to me. It's the right kind of jumpscare which instead of making me jump it just sort of makes my muscles freeze up. Also in a weird way replayability is there as well, since you will absolutely not be able to read everything on your first go. Good game.
such an eerie feeling is evoked in such a short time. Could easily see this being a fully fledged story. Well done my friend
Pretty Cool. I like how you also how to be careful which choice to pick while going fast through dialogue.
cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head in my cage in my head...
damn really good concept, the dialogue trying to distract you from reaching the end is insane. typa game you have to keep playing over and over to get all the details. i kinda wanna see this fleshed out even more !
This was certainly an interesting project. So ominous and yet, so beautifully crafted. I felt so nervous on my first playthrough and realized the timer was playing as the dialogue was rolling and I rushed to get to the end. With a few seconds left to spare, I beat the game. Spooky and very well done. Great job! :)
Thanks a lot for the feedback! Appreciate it, comrade :)