Love the art style, but the game lacks of gameplay in my opinion.
Should have added more visual pickups or smth like that and give some little points of interest for a player (for example gas stations or smth like this).
And collisions are not super obvious.
Play game
Ashen Highway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #63 | 3.462 | 3.462 |
| Overall | #100 | 2.923 | 2.923 |
| Use of the Limitation | #105 | 2.923 | 2.923 |
| Enjoyment | #114 | 2.538 | 2.538 |
| Concept | #123 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
sillyWunkus
Software used
phaser, three.js, enable, typescript, vite, ammo.js
Use of the limitation
I built a game with an infinite procedurally generated map: the world is assembled from 20×20-unit chunks and extends endlessly. Under the hood, it runs on a seed system, and each run uses a different seed, making every session unique
Cookies eaten
During development I accidentally drank about half a bottle of Jägermeister, so some features didn’t make it in. I ended up sleeping for almost a full day afterward






Leave a comment
Log in with itch.io to leave a comment.