I think my feedback echoes what other have already said. The Cutscene and its art were great, I like the visual style overall, but think the UI design needs some love and attention to bring it up to the same visual standard as the reset of the game. I didn't get too far with the gameplay as I found it very difficult to figure out what I should be doing, then after a while of trying different things, I clicked on a cat, zoomed out and licked on a rock...then got stuck looking a what i think was a Rock resource gathering UI, and could escape from it. Interested to see how this one develops after the jam is over.