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A jam submission

What RemainsView game page

A Card RPG game where you're exploring a dungeon filled with repressed emotions.
Submitted by zibeline — 1 day, 1 hour before the deadline
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What Remains's itch.io page

Results

CriteriaRankScore*Raw Score
Performance#14.7504.750
Art Style#14.7504.750
X Factor#14.6254.625
Gameplay#14.6254.625
Overall#14.2684.268
Uniqueness#14.6254.625
Sound Design#23.3753.375
Theme usage#43.1253.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

My main suggestion would be to allow us to get rid of Bludgeon after a certain number of cards are acquired. It very quickly ended up being a dud "penalty" card that actively dragged things down. One way to do this would be to require min 5 cards in the deck during load out, that way we can't soft lock ourselves with a 0 card deck.

Developer(+1)

Thank you for playing this game

Was a lot of fun watching you do so

Submitted(+1)

Very attractive card game, the shaders and effects absolutely pull me in. I love the subtle hints of each dungeon in the description box and having to strategize new deck builds and getting surprised by bosses. Very cool game!

Developer

Thanks !

Indeed Elfium did some great work on the Creatures and Shaders.

You might have noticed things I've added myself like the Greyling and the Final Boss which feel kind of off compared to other creatures 😂

Submitted(+1)

I don't usually play card games, but this was somehow super addictive! I think it fits the theme really well and is just a super fun, simple game!

Developer

Thanks !

Submitted (1 edit) (+1)

Nice!  I beat the boss at the end.  (After a couple tries)  Edit: I only tried the "Early Access".  I'll check out the final for voting.

Developer(+1)

Thank You for playing !
I hope you're gonna enjoy the new additions and balance. ! 

Submitted(+1)

Nice job flushing it out more.  :D  I like the updated card and sfx sounds.  Though imo I liked the original vampiric bite card art better before.  Seems too different than the others since it has a gradient red on the teeth where all the other cards are pretty much 1 color each.  If you made the card a single solid color I think the art would look more uniform.  

Developer(+1)

Actually, all cards have gradients, but they are more subtle since they are from Red to Brighter Red for example.
I kinda missed the opportunity to make the Ray of Light more punchy with a gradient as well. 

Of course Death Touch has its own double colour gradient (didn't feel like trying to make a whole new Shadow Element in the last hours was worth it)

Now Brain Wipe would have been better with a little bit more. I just couldn't find out what