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godot Platformer 4D get Flag steal 3D Coins 30p's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #3 | 3.222 | 3.222 |
| Art Style | #4 | 3.222 | 3.222 |
| Gameplay | #4 | 2.556 | 2.556 |
| X Factor | #5 | 1.889 | 1.889 |
| Performance | #5 | 4.111 | 4.111 |
| Overall | #5 | 2.794 | 2.794 |
| Uniqueness | #5 | 3.000 | 3.000 |
| Theme usage | #6 | 1.556 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hitting the angle jumps with WASD was quite tricky. The jumping and sounds were pretty good.
enjoyed the game, was fun trying to collect all the coins. one block triggered my ocd haha
can you share the screenshot if you did it like a pro gamer, if you dont have it you can playtest latest version here and screenshot this time? https://gamtec1.itch.io/playtestingalphafeatures #it has music and some new features but make the screenshot over 30 coins, big flag?
Fun little platformer. A little confused how it ties in with the theme.
Fall down on elevators, but they are like bungie jumping and get up again, if not the player fall out
i started this project with redot, i gone to assets than did the mechanics and gameplay logic implementation and speed up optimisation, however i could not export to web, so i had luck to use godot for export, but i hope you make one day cpp to wasm (than a lot of thing would run faster, but it takes 5 seconds to 15 to cache the load, it works than even on (solid nostalgic rig, hard drive) webgl2 pc, and wacom tablet)