I love motorcycles and motorcycle games, the motorcycle with the swinging mechanic was amazing, a really cool concept and super fun to play!
Congratulations, great job!
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #23 | 3.679 | 3.679 |
| Concept | #29 | 3.786 | 3.786 |
| Overall | #59 | 3.330 | 3.330 |
| Use of the Limitation | #83 | 3.143 | 3.143 |
| Presentation | #127 | 2.714 | 2.714 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
It loops forever and you can keep getting better time. Wanted random procedural generation and that needed more resources and skill.
Cookies eaten
0
This is a very good entry and overall shows a lot of attention to detail! The checkpoint system is handled very well, and the way you integrated a seamless loop back to the beginning is super cool! I see some mentioning it's too difficult, mostly that last jump, but idk that jump was probably my favorite part since I'm a sucker for skill-based difficulty. Perhaps if you wanted to take the project further you could have an easy, medium, and hard difficulty map.
A few suggestions and bug reports if I may: there needs to be a checkpoint the moment you loop back to the start, as I was able to pass the starting line again, die, then be taken to the last checkpoint and finish the last leg of the loop for a time of 15 seconds.
I also recommend a manual reset to last checkpoint button. While I was unable to get myself softlocked when intentionally trying to do so, I believe it may be possible in the right circumstances, a manual reset button would guarantee this isn't possible.
I spent more time discussing minor flaws than the many more great parts of this game because I see a lot of potential in it and really would love to see you refine this project into something even greater! But let me be clear, this is an absolutely amazing entry, easily in my top 10 of the jam!
Wow, thank you so much. It really touched my heart to hear such compliments, and my ego is happy they came from someone so talented! I’m gonna print this comment and hang it on my wall. I loved the writing in your game and overall feel. Other than that cute car repair game, it was easily the one that stood out the most positively. That wizard jaywalking game was top notch in polish though.
I liked the spider web grapple mechanic (۶•̀o•́)۶<<< good job!
It's a bit glitchy but man is this fun! I ended up messing around with the grappling mechanic for some time, I even went through the finish line from below, like spiderman. Fun game, good job! I'd probably tell you if you want to make this into a full game, forget about the spider-bike and focus on the grappling, it's just too much fun.
The player is stuttering a bit, but thats a minor thing, the grappling hook is a good idea and its fun. Good job
ngl as soon as grappling was introduced I was addicted. Great job, very fun to play! Got stuck a few times and did fall into the endless void, but overall great.
The overall experience was great, but the audio was too loud and the grappling hook a bit wonky, otherwise great game!
Fun! Spiderbike is a cool idea.
I also got stuck falling endlessly! It's maybe right before the timer shows up? There's a jump with the red spikes above it really close, and a white square at the bottom. It's a tough jump to make and I kept missing, so I tried to grapple under to save myself.
Super fun to play, I love the web mechanics, audio is also cool, I was thinking if the train could be procedurally generated the game would have been infinite.
(it would be nice if you review our game too : /jam/mini-jam-198-speed/rate/4064054)
Great concept!! Love it!
At some point, I found myself falling into the infinity XD
It would be great if the checkpoints were visible, so I always have the next milestone in front of me :)
All in all, this game is gold and has potential
Leave a comment
Log in with itch.io to leave a comment.