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Octo Mineralz's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #134 | 2.453 | 3.167 |
| Accessibility | #134 | 1.807 | 2.333 |
| Theme | #147 | 2.066 | 2.667 |
| Graphics | #148 | 1.936 | 2.500 |
| Controls | #160 | 1.678 | 2.167 |
| Overall | #162 | 1.734 | 2.238 |
| Fun | #162 | 1.420 | 1.833 |
| Audio | #176 | 0.775 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Wildcards Used
Fusion
Combine two game genres
Lights Out
Use darkness/night as part of your game
Upgrades & Updates
Items and/or Skills in your game can have modifiers and upgrades
Game Description
Challenge collectathon adventure
How does your game tie into the theme?
The Player dies really fast, you have 20 seconds to win the game.
Source(s)
https://github.com/chocolandTV/wildjam_87
Discord Username(s)
chocobo6745
Participation Level (GWJ Only)
3
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Comments
I really like main hero. He is so bored lol. Cute art and interesting idea. I guess some polish and improvements and your game can be something really interesting.
I really want to see this when you have the rest of the elements in place because I feel it's quite promising!
It's cool if it's our turn to mine asteroids in the future in real life you know.
Good theme interpretation, but the movements are not very intuitive and the zoom does not help to understand where you are moving, especially because there are no reference objects (for example, asteroids).
And… I’ve found only one planet… =(
yeah i test it with Controller only and zoom in / zoom out is fliped so many thinks to do, but i will finish this little project. Do you want to get notified when its polished ?
I’ll try again after polishing phase =D