Love this game, it's insane you made such a polished piece in such a short period of time. The art is wonderful, the puzzles are engaging, I love the core mechanic. If anything I would lean into the amnesia aspect more, instead of making it so easy to reset if you get a player, give the player a reason to keep going in a run even if they die once. Also I would give the spell menu a bit of leeway on the inputs, I was playing on pad and often I would try to choose a spell but the position would 'reset' after before the menu closed, which would make me fireball instead of the spell wanted. This became bad when i'd try to use the bomb and it would instantly explode and I didn't know why. Other than that though, genuinely this is an insane effort for the time and I loved it <3 Best of luck with your future endeavors!