If anyone's still around I will contenue too follow the development of all of you guys so remember. I AM ALWAYS WATCHING.
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Super Gunk Man's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #11 | 2.684 | 2.684 |
| Gameplay | #21 | 2.211 | 2.211 |
| Audio | #21 | 2.158 | 2.158 |
| Overall | #23 | 2.132 | 2.132 |
| Visuals | #25 | 2.000 | 2.000 |
| Special Object Implementation | #25 | 2.000 | 2.000 |
| Polish | #25 | 1.737 | 1.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use the theme?
I made different types of movement in my game.
How did you add the special object?
I added the gorge at the end as a reward for winning.
Comments
Man, that part with the ghosts was tricky! I really liked how you were able to decide which path you wanted to take.
Cool. I played through it 5 times to make sure i haven't missed any lvl. And thet man on the photo really looks GORGEus, hehe.
Nice concept and i like the rocket part hahahha, altough its a bit difficult to move. nice work!
Had fun with it overall . The movement has a nice feel, especially the jetpack, and the atmosphere/music is great. The big thing I struggled with was the character control: it’s pretty slippery, and when you’re running and try to jump, you can easily get stuck on the walls while trying to climb them. A few spots also let you kind of catch or skip in ways that feel unintentional. With some tuning on the wall interactions and physics, this could feel a lot smoother because the core idea is really solid.
Nice Idea for the jam theme :) The music blasted my speakers while I was crashing my jetpack
Nice gorge mate :D - but for real, I had fun, as already said, a bit floaty/slippery but it was fine.


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