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A jam submission

Incremental DecayView game page

An incremental game about radioactive decay
Submitted by Advance2112 — 53 minutes, 31 seconds before the deadline
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Incremental Decay's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#263.7333.733
Controls#623.0673.067
Fun#802.7332.733
Accessibility#962.4672.467
Overall#1012.5242.524
Originality#1302.4672.467
Graphics#1382.1332.133
Audio#1631.0671.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5.1

Wildcards Used

Lights Out

Use darkness/night as part of your game

Upgrades & Updates

Items and/or Skills in your game can have modifiers and upgrades

Game Description
An incremental game about decay

How does your game tie into the theme?
Your main currency decays into a secondary currency, and decays faster the more you have of your main currency. The game's background is dark (bit of a stretch, I know). The game has many upgrades to make your buildings more powerful.

Source(s)
N/A

Discord Username(s)
advance2112

Participation Level (GWJ Only)
6

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Comments

Submitted

Great work! This made me look up banana trees, I had no idea. I wish there would have been some sfx/vfx on the upgrades but I certainly understand jam time constraints.

Submitted

It's like I came back from a physics lesson lol, it was fun to figure out how to do what and it's quite fun to play this incremental game! Good job

Submitted

Quite liked that you went for two currencies and how you had to manage the decay of the atoms, thought it was original. Nice little idle game, good job!

Submitted

I do love a good idle game, this a really nice take on it too. Great work!

Submitted

Educational incremental game :D

Congratulations on your submission!

Submitted

Very cool idle game, I think the idea of the first currency decaying into the second one was a cool idea. Progression felt pretty good throughout the game and I liked that there were lots of upgrades to keep buying. With how powerful clicking is in the game, I think some upgrade that implemented auto clicking would've been nice. I ended up using an autoclicker cuz I have bad wrists from too many years of playing idle games lol. Great work on the game, I had fun getting every upgrade and seeing it thru.

Submitted

Interesting take on the theme. I found the UI intuitive and it was clear what to do. I did miss some feedback, mainly audio, but overall the game felt balanced.

Submitted

Yeah, we had very similar takes on the theme. That's cool! For a clicker, I thought the different upgrades and costs were reasonably balanced. It seemed like every resource had multiple opportunities to become the biggest producer throughout a full playthrough. I did leave it running in the background for most of the time to check out other jam games, but it was always nice to check back and see I had a lot of buying options.

Nice work!

Submitted

knowledge entered my head!

Submitted

really fun clicker!

Submitted

A great clicker! I spend a lot of time playing this game! Unfortunately, there is no audio or music, but I love this game.