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Luminous Decay's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #83 | 2.951 | 3.111 |
| Graphics | #93 | 2.846 | 3.000 |
| Controls | #100 | 2.530 | 2.667 |
| Audio | #100 | 2.424 | 2.556 |
| Overall | #103 | 2.515 | 2.651 |
| Accessibility | #111 | 2.214 | 2.333 |
| Theme | #119 | 2.424 | 2.556 |
| Fun | #122 | 2.214 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Wildcards Used
Lights Out
Use darkness/night as part of your game
Game Description
Top down shooter with puzzle solving elements
How does your game tie into the theme?
The game runs on a timer that decays the amount of light in the window and ends the game when it goes dark
Source(s)
N/A
Discord Username(s)
stonemirror
Participation Level (GWJ Only)
2
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Comments
The game is interesting, but the controls are a bit problematics: I only discovered by trying it out that you aim with RMB, and the “retry” button in the menu… restarts the game with your old “score”, so the game ends after a few steps. And… the pathfinding indicators are also still active…
The reload mechanism is interesting, but it’s complicated to use since the game doesn’t pause.
Anyway, despite these issues (which can be fixed with a little more time), it’s a good game!
I really liked the cooldown mechanics. Great! The game is short and cool, the bullets ran out too quickly in the first run, but it was still very cool.
The reload mechanic is very smart and made quite well — with a little more time it could be something amazing!
I appreciate it!
liked the concept, but it felt directionless, it was hard to control, and the fact that enemies only have a chance to give you bullets means that you can either never run out, or run out instantly and have to run through the whole game with no way to hurt enemies.
Yea I just completely ran out of time balancing this and grad school. I think it definitely needs a tutorial or even a way to make it clear you were meant to solve a puzzle.
i like the eerie vibe a lot, but somehow I didn't really figure out how shooting works?
it’s right click to aim then left click to shoot while aiming. To reload, click and drag the bullets into the gun clip. I was trying to make it creative which definitely cost me some much needed time.