Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Aah Alien AttackView game page

Destroy the city and avoid Rockets.
Submitted by TheRulerMeasure (@TheRulerMeasure) — 20 hours, 28 minutes before the deadline
Add to collection

Play game

Aah Alien Attack's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#213.2503.250
Gameplay#262.8122.812
Art#303.0003.000
Overall#362.7372.737
Sound#422.5002.500
Originality#492.1252.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please enter the age limit.
13

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Great reversed space invaders!

Submitted

Nice little game with good art and sound (I do wish there was some background music), quite short but still fun!

Submitted

i enjoy retro games like space invaders and galaga, and this game felt just like that! some feedback i guess would be too make it more difficult. could add more levels, where each level the buildings HP is increased and the ships are faster. good game!

Submitted

the game was a bit plain and simple. But the sound and art is pretty good. if you add more type of enemies or some more level it would be a great game.

Submitted

very classic style game, it was too easy I just went straight to the buildings and shot. The building art of it getting destroyed I enjoyed very much

Submitted

So this was a nice tidy classic game really the thing that would have made the most difference is challenge. The missiles were too slow and the ability to move to the lowest portion of the screen just above the city combined with this made it too easy. Also the huge number of lives with this in mind also made failing not an option. I would limit movement to half way down the screen and speed up the spawn and movement of the missiles. I would consider making a variation of attack maybe a cannon that pops out the top of a building and sends a massive barrage straight up - this would limit maneuverability horizontally and help build the challenge. Finally the missing piece Music :)

Submitted

*pushes BGM volume to the max*