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Hello! Each creature is designed with one main sprite size, which is optimized for the battle screen. The size varies based on the creature's evolution stage (creatures with 2 or 3 evolutions will have larger sprites).

These sprites are created for battle use. While they could technically be used on the world map, they do not currently have walking or world specific animations. Maybe in the future :)

Hi! Leading on from this, is there a plan to release the overworld sprites seen in the demo images on this page?