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Metronome.Wave's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #53 | 3.400 | 3.400 |
| Overall | #84 | 3.360 | 3.360 |
| Innovation | #91 | 3.360 | 3.360 |
| Audio | #99 | 3.240 | 3.240 |
| Graphics | #174 | 3.160 | 3.160 |
| Theme interpretation | #213 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Morphydorph/Metronome.Wave.git
Game description
Roguelike Loadout builder Tower defense
Theme interpretation
Enemies come in waves just like a tower defense game. That's pretty much it sorry
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Comments
I am extremely impressed. Please, release it as a full game!
This game is fun as! I think this game might be viable as a full steam release if you gave it more content and polish. Great work!
Pretty good game. Very polished compared to anything I played so far. The attack speed and HP could be alittle bit more explained I have no idea what I am doing. And when I have to sacrifice units or buy new ones it is very hard to understand the stats just from different brackets. I love the artstyle and the music, very impressive demo!
Feels really polished, thought this was an impressive entry. I think the github link you provided is broken though?
Although this is a PVZ Like game, your innovation is very good. I quite like that metronome.
Cool transitions, I like the tempo aspect. I couldn't quite figure out how the metronome worked, seemed like I'd randomly get cash sometimes? Didn't feel like my click timing was related - but maybe I'm trippin :)
The metronome produces cash automatically every beat and You also get a bit of cash from defeating enemies too! that's probably the reason. thanks for commenting
Hmm, while it looks simple on the surface, there is some depth to be found in here. I like how I can use the beat intervals of enemies and my units to my advantage. Time a placement of an unit right and it can get multiple attacks of advantage before the enemy gets to attack. It just takes a while to learn how to do that.
I think there is some potential here.
I love ur idea, i love the audio to, really amazing project
I dig the music! Nice!
Overall I felt like this was a great jam entry. I do wish the theme was stronger, but the idea of the beat is interesting and you added a lot of details and polish to the gameplay.
It looks a sample game, but it is a good tower defence and it is not soo easy :D
Amazing! It was very fun to play and it works well
Really cool game that scratches my itch of Inscryption. I wish piece movements were more intuitively predictable somehow. I was just spamming all the pieces at the enemy on my run while upgrading my base income every time cooldowns hit. Overall great potential!
I like it! the minimal style is great. i felt really overwhelmed on the elite enemies, but it gets less stressful the more different units you have. nice work!