Hi thank you for the Review. the gameplay i saw really helped me identify the issues.
I saw you fat finger the backpack quite a lot of times. maybe I'll add a windup so you have to hold the key to open it.
you talked about the blaster swapping being on the right click. and i totally agree. i did not think of that at first.
The GUI can be edited in the settings with UI scaling and UI transparency. i can add more features like the one you suggested
for the music. yeah it's kind of scummy. the leitmotif is just used way often. maybe i can make it a bit more subtle.
enemies dealing high damage is intentional. but i can reduce the damage for now.
yes there are items that increase it's speed / distance. the dash is pretty much required for bosses and evading high damage. it does not give you invincibility when dashing.
dashing through doors is a hidden mechanic. but i can put it in the tutorial later on












