From a first playthrough. The game feels really slow. the rate at which you gain relics and dices makes it grueling to get really into the game. enemies are also really tedious to fight, watching the counter slowly add up points while i doze off to sleep. each item you buy doesn't really have that much Impact on your score. i know you need a lot of them to make crazy chain reactions but by that point i would have probably been playing for 2 hours.
The main point i have is to make the game feel Faster. and make items more impactful. each time i go into battle i want it to "Feel" different. also the dices having Health is very weird imo.
Sorry if i was a little rough, Hope my feedback helps you improve the game.
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Hey! Thanks a lot for your feedback!
We're also aware that the progression currently feels too slow, which is why we're planning some major gameplay changes in the next update, especially to the relic system. We believe these changes will make progression feel much faster and more rewarding, while also opening up a lot more possibilities for different builds and crazy combinations.
However, since this is a pretty big overhaul, it might take us a little longer than usual to release the next update. We'd love for you to stick around and give the new version a try once it's out!
Aside from progression, we've also made some changes to the physics that should make the overall gameplay feel much faster and smoother. Even we notice how slow the current version feels whenever we go back and play it now!
Hopefully, we'll be able to share the new version soon and hear your thoughts on the changes.
Thanks again for taking the time to play and share your feedback. We really appreciate it!







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