Finding out the right strategy was challenging but the game is so fun to play that I didnt mind retrying multiple times until it worked, and it was veeery satisfying finally crushing the enemy. Incredible that you managed to create that amount of strategic complexity with a setup that simple! Congratulations!
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Tiny Knights Commander's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #50 | 3.435 | 3.435 |
| Overall | #58 | 3.522 | 3.522 |
| Graphics | #84 | 3.565 | 3.565 |
| Audio | #119 | 3.130 | 3.130 |
| Innovation | #205 | 2.783 | 2.783 |
| Theme interpretation | #205 | 2.957 | 2.957 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/JosipRados01/medieval-age-of-war
Game description
An Age of war inspired strategy game where you summon waves of tiny knights to fight in your name!
Theme interpretation
Both you and the enemy attack in waves
Comments
THANK YOU SO MUCH!! I put a lot of effort into balancing the units and I’m very happy that you had fun and were satisfied with the gameplay. I thought the game was too simple, but that probably came from me playing through it 100 times.
Also I have an update that I’ll publish when the voting period is over - I added monsters, towers, base destruction and a new level and fixed some bugs :)
It was really fun, I love those games where you act on it but at some point you just get to sit and watch what you've built unfold. The fact that the setup is simple makes the results of the strategies used even more interesting because its such subtle differences in what units you select and WHEN you select them that makes all the difference. Very cool. Id just suggest that we could zoom out more to see more of the map and the army =)
Thank you so much! I’m so glad that you had fun finding the right strategy (I was kinda insecure about the game being not strategic enough). The instant win/loose is due to time limitations, but i already have updates for the game that I’ll release when the voting period is over. I added a healer unit and am now adding more enemy variety :)
I will probably be adding archer towers and abilities too :))
Love this! reminds me of some old newgrounds games i use to play as a kid! would love more levels, unlockable units, clear indications of why one unit over another, and more music! This game was live reviewed here https://www.twitch.tv/gratefulllyivory
This was great! I wish it was longer, you should keep adding stuff to this! Also, I do wish you could zoom out more, there's so much going on and you can't see that much of it. Regardless, I had a great time with this!
Fun little strategy game with satisfying rock-paper-scissor mechanic. Although once I cracked it I was hungry for some more levels / depth to play it with. Nice work!
Nice work! I don't know if was intentional but I got a rock-paper-scissors vibe with the units. I'm not usually a fan of tower defense type games but that was fun!
I like the idea of having the player spawn their troops in wave, that's a really clever way of interpreting the theme :)






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