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Post submission yapping

A topic by Hezolite created Dec 05, 2025 Views: 82 Replies: 1
Viewing posts 1 to 2
Submitted

So how was your development time? Had you had fun? I hope you hadn't crunched, god bless you
I had a pretty wacky bugs that grew into a somewhat proper mechanics, like i was making a slide mechanic, and by mistake made the physics material too slippery, so it hadn't ever slowed down the player. Decided to keep it, so you could build up a huge speed (so it turned into something like b-hopping, but without jumps)
Less favorably, i almost blew my ears out when I spawned ~20 enemies at once, because I forgot to put a limiter in audio mixer

Submitted

I love yapp'n
Development time was rough but rewarding. First time making a 3D game like this in unity. Many bugs and mistakes but good learning experience. I changed the whole game from HDRP to URP in Unity so we could join the browser crew, the game suffers from weird bugs from this pipeline change but it was worth it. Now I can show it to my mum