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Try My Game and I’ll Play Yours Too!(web build game)

A topic by flavedogame created Dec 01, 2025 Views: 1,552 Replies: 51
Viewing posts 21 to 23 of 23 · Previous page · First page
Submitted

Excellent entry!

I liked the art, music, sound and gameplay. The idea was pretty unique too, even though it also felt familiar. I appriciated the tutorial, and the varitey of powers and enemies

The UI on my end was a bit problematic - the description of the color powers covered the board and made everything harder to see. There was similar issue in the powers list - at the end you have so many upgrades, and you do seem to need to swap between them to beat the final boss, and the list part was very small which made things difficult. The full screen button didn't work for me, so it made everything cramped.

I had lots of fun, enough to beat the game, which have healty amount of content. I stuggled on normal, and so I'm not sure I'm ready for hard mode yet :) My strategy at the end was to focus on my color with: swap tile to the color + increase damage when passing the color + boss -> minions + minions -> boss. I'm sure there are other strategies as well

This is our game if you want to try, we would love to hear feedback

/jam/game-off-2025/rate/3988117


Submitted

interesting game! I haven't finished it yet but I think it is very polished. 
I really like the music, fit the vibe very well.
The turn based tactic combined with a little action mini game performed very well, but I think, maybe adding more elements that are different to the game since the wave theme? say how the wave would affect the terrain or the gameplay? or there are some random things happen when you attack? I expected to see something more special in the game..(I just get the fourth teammate) If there are some new things like that in later levels, I'd suggest move it early. I feel it is a little slow after playing the first levels(well, might be I'm not that patient these days, with all the games that has faster paces, my bad :P)

And thanks for finish my game. I'm a little concern about the UI problem you mentioned - can you make a screen shot of that when you get time? thanks!

As for your game, I haven't met any noticeable bugs yet! well done!

Submitted

I'm not sure if it's a a bug, but the pink message the explain the powers cover lots of tiles - this also true for the tutrial messages

Thanks for playing our game! There are 2 bosses later down the line with a little more development, but I know we focused a lot on the story and polish, and maybe not enough on variety.. It's a good point.

Submitted

got it. It's not a bug but I can see it can be confusing. I'll think about it!

Submitted

I really enjoyed playing your game. As you said, you should definitely be proud of it! I left my comment on your submission page.

My game is The Last Wave.

The Last Wave is a mystery game heavily inspired by "Return of the Obra Dinn", blending deductive puzzle-solving with visual novel storytelling. You'll partner with a Saja (Korean grim reaper) to unravel mysteries of the deceased. The playtime is 20-30 minutes.

The game features a unique mechanic where you must match each dead soul's name, location, and wave to help them recover their identity.

If you're interested in my game, I'd love for you to give our game a try!

Submitted

This is a lovely game, I normally not a big fan of narrative games in jam but this is a good one. 

I like saja and I think he is handsome lol. I feel his shock expression kind of remind me of ace attorney, and I like it. I like how the story and the detective part in the game. It's not as heavy as return of the obra dinn for sure but has it's own difficulty and fun.

Some suggestions I think.. 

I can understand this is a story happen in korea so all the name are korean names, but I think it is a little hard for foreigner to remember the names during the game, especially remembering name is an important part in the game lol. I do appretiate for the culture explain of the name convention in Korea.

I think number of names  match character is not enough, so it's quite easy to crack the game by try all the combinations lol. I know it is not a correct way to play the game, but when it is easier that way, player might choose to do that and lose the important detective part of the game.

Another part I don't really enjoyed, is the wave mini game. first, the game itself is not challenging or fun, especially after play it for several times. second, I can not know which wave is who until I get to that wave and listen, so if I know A's name, I might need to try to get all waves and find out who is A, then match it, which is kind of annoying because, as I said, the wave mini game itself is not that fun. 


These are just some of my inputs, overall this is a really great story and game, good job and I'd love to play more of it!

Submitted

Thank you so much for playing the game. This is really detailed and high-quality feedback!

I put a lot of my personal taste into Saja's character, so I'm really happy you liked him. I had no idea while making it, but it's funny how the game ended up with such a ace attorney vibe lol. I think it's probably because I love that detective game series just as much as Return of the Obra Dinn, so it must have influenced me a lot.

I really relate to all the feedback you've given. I'm seriously considering whether to officially release this game later, and if that happens, I'll try my best to incorporate your suggestions.

I want to keep the Korean names for the characters, so I'm thinking about changing them to names that are more familiar or easier to remember for English-speaking users (for example: Yuna, Eugene, Jay).

As for the wave mini-game, I deeply agree with you, and I've received similar feedback from other users as well. I'm considering making it more puzzle-like and fun, and improving it so that once you match a puzzle correctly, you don't have to do it again.

Once again, thank you so much for your helpful input!

Submitted

Got a strategy game this time: /jam/game-off-2025/rate/4085299

Viewing posts 21 to 23 of 23 · Previous page · First page