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Empty's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #6 | 3.125 | 3.125 |
| Gameplay experience | #11 | 2.375 | 2.375 |
| Zombie girl concept | #12 | 2.375 | 2.375 |
| Overall | #13 | 2.175 | 2.175 |
| Wow factor and Presentation | #13 | 1.750 | 1.750 |
| Sound and Music | #15 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game use the Zombie Girl theme?
Following the ritual, the bound girl has been reanimated after decades.
I didn't have time to properly present the story though... sorry, there isn't much content.
Optional themes
Delivery - In order to feed the girl, the forest sprites are foraging the area and bringing back food/materials for cooking.
(Ran out of time):
Witch/Reunite - As the story unfolded, there would have been story elements related to witch and reunite...
Team members
len.tils
Third-party assets
N/A
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Comments
This game is… interesting. After getting through the obtuse intro sequence (“what do i do here”) I’m confronted with some nice background art and a UI with a scent of idle games. I unlock all the items I can… OK. What is the goal here? It probably has something to do with the 3 stars on top of the fairy in the background. But why? And how do I do that? I’m stuck and there’s no more dialogue to offer hints. Oh, and there’s no music or sound this whole time. So yeah, I don’t understand what to do in this game, or maybe I already experienced everything there is.
I can kind of see what you were going for and I like the idea, but in its current state it’s pretty rough.
Thanks for the feedback! Your points are valid for sure, this was just a rough prototype I put together for fun and testing. I didn't have much time to work on this due to life events, so I wasn't able to implement certain mechanics which would have allowed for a more meaningful game loop. I figured I should still submit rather than give up though!
It looks elegant and has a potential to be developed further. I like the dynamically assignable experience points. UI is a little cluttered but not a huge deal for a jam game. I hope you expand the ideaq further. Nice job!
This game's art is stunning. I like the twist on traditional incremental games. I do wish there was a bit more meat on the bones (zombie pun).