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A jam submission

DeepVRseView game page

Become an underwater cybernetic superhero. Build defenses and save the ocean.
Submitted by Mirage Reality Labs — 1 hour, 7 minutes before the deadline
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DeepVRse's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#2532.8402.840
Theme interpretation#2642.7202.720
Audio#2722.6002.600
Innovation#3062.3602.360
Overall#3602.3602.360
Gameplay#3762.1202.120

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Rahulrkr1996/GithubGamJam-2025

Game description
🦾💧 WELCOME TO DeepVRse — An Underwater Superhero Roguelike!
DeepVRse is a fast-paced third-person + VR underwater tower-defense roguelike where you become a cyber-superhero, part Doctor Octopus, part Iron Man, fighting to protect the ocean from ruthless mining corporations and their drone armies.

Use sci-fi tentacles, laser weapons, electric bursts, and build underwater defenses while exploring vibrant biomes with your sarcastic AI ship companion.

📱💻 AVAILABLE ON ANDROID & WEB
You can play DeepVRse directly in your browser (WebGL), or download the Android version for the best performance and full controls.

🕶️ OPTIONAL VR MODE (GOOGLE CARDBOARD)
DeepVRse also includes a VR mode!
To play in VR:

Use Google Cardboard (or any mobile VR viewer)

Pair a Bluetooth controller

Launch the Android version

Switch to VR in the in-game settings

Experience a fully immersive underwater world with tentacle powers and hand-aimed abilities!

🌍 YOUR MISSION
The ocean is dying.
Corporations are invading.
Habitats need protection.

Suit up. Dive deep. Save the ocean.

Theme interpretation
Underwater setting + ocean waves — DeepVRse’s core is underwater: ocean habitats, marine biomes, diving deep beneath the waves. That literal interpretation of “waves on water” matches the first meaning of “waves” in the theme definition.
itch.io

Waves of enemies — The game’s “tower-defense roguelike” structure with waves of hostile drones and mining machines fits the “wave as a surge” meaning: repeated enemy waves, escalating threats. The theme page itself suggests “a tower defense game where you battle waves of increasingly powerful baddies” as a possible concept.
itch.io

Energy / sound / power waves (Sci-fi flavour) — With tentacle-arms, laser weapons, electric bursts, vortex or current towers - all evoke the idea of energy waves, shockwaves under the water, and dynamic aquatic motion. That uses the “wave as energy/oscillation” interpretation.

Narrative & mood: environmental waves - The idea of ocean habitats under threat, waves of destruction by corporations, and a hero rising to protect - there’s an emotional/ narrative “wave” of urgency and protection.

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Comments

Submitted

Very ambitious and well-crafted game! If I had one suggestion, it would be to lock the mouse so that I can move without hitting other things on my device (in WebGL mode).

Submitted(+1)

You have a lot here complete with full 3d motion and and an under-water world.  Dialog windows with controls and settings, the whole shabang.  Applaud the effort and likely bunch of time put into this one.

I found myself swimming around and just shooting without a clear idea what I was supposed to do. (I didn't read much of the instructions on my 1st attempt but will read some now and give it another try).

Developer

Thanks for playing. To summarize this is a 3d tower defense roguelike.
I am about to update the app on the eve of new year. Please stay tuned and follow our page for more info. :)

Submitted(+1)

Really awesome looking game!

Can't believe this was put together in a month!

Developer

Thanks for playing. The game still has some bugs but we are proud to put it in a playable state. 
Leaderboards and cool hero skins coming soon.

Submitted(+1)

Great graphics!

It's not normal to see Jam games with this great mobile support. However, the control on the PC is not that fluent 

Developer (1 edit)

Thanks for playing. I initially planned it as a mobile game but realized people will most likely play browser based games only.
Better Controls on web coming soon.
:P

Submitted(+1)

The inverted mouse movement was throwing me off, would be good to have setting to turn it on or off,
needs the mouse movement to  be captured whilst in game so you can look fully around. I kept getting stuck trying to look around. There was a lot in this game and I found the UI a bit overwhelming when fist starting .

Good job getting all this put together in 1 month,

Developer(+1)

Noted, will add invert look option in player settings.
Thanks for playing, please check the page for future updates too. :)

Submitted(+1)

Level design was great, love the art to

Developer

Thanks for playing. I will also be updating on both web And Android post the judging period. Do checkout the new version with cooler features. :)

(+1)

Level Design is great. Would love to see more levels

Submitted(+1)

Wow, man, did you really do this in a month? Impressive!

The gameplay is a great idea, and it's fun to play, but I couldn't quite grasp the mechanics—probably my fault. Good luck with the jam!

Developer (1 edit)

Yes, it is made by our 3 member team. Me , artist and AI. :)
I have updated the page with control scheme for Keyboard and Mouse. Hope that helps. 

Submitted

ahahah ı wana meet with 3rd member , Hmm, did you update it? Let me check.

Submitted(+1)

Yes, it definitely feels smoother. Also, make the cursor invisible during gameplay. you can add that too.