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A jam submission

SlimeTimeView game page

Submitted by FegNiwtons — 10 hours, 59 minutes before the deadline
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SlimeTime's itch.io page

Results

CriteriaRankScore*Raw Score
Vote on how much you enjoyed the game#302.9172.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I enjoyed the premise of this game. Chilling out with the slimes producing coins is a fun idle clicker idea. The sunset art was a lovely choice for a background too.

Having said that, I found the pacing to be painfully slow. I think this would have been fine if I didn't have to click the coins to collect them, or if there wasn't a limit to the number of coins that one slime can put on the screen at a time. I also don't understand what the motivation to use the more expensive food is, as they all seem to do the same thing as the watermelon.

Overall, I enjoyed the concept! Highlights being the artstyle and sound design (the noise for the slime dropping a coin still has me laughing XD)

Developer

Thank you for playing and for taking the time to comment! Painfully slow is right! Definitely could have benefitted from some sort of progress indicator on slime growth so you can see what the different foods do etc

Submitted

definitely a bit of a slow start, and i made the mistake of splitting when i had no money left which basically reset me. But its a lovely concept and very cute, I could see it as the sort of "corner of the screen" game while you work! nice job

Developer(+1)

Yea that does feel brutal after slogging through the initial ramp up to that split! I want to add some guidance to introduce the concept of banking the coins to the player when ranking closes. Thank you for playing and taking the time to comment!

Submitted (1 edit)

Cute game. I especially like the background art!

Developer

Thank you!

Submitted

Nice chill clicker game. Could do with a faster start, and a bit more strategy than just buying the obvious food for the coin you're pooping out.

Love the music and the vibe.

Developer

Most definitely! I plan to update this after the rating period is over with a bunch of features i ended up not being able to complete in time. I really appreciate you playing and the feedback!

Submitted

Such a nice chill idle game, I particularly loved the pixel art background and music choice. If you included a volume slider and a save feature I think this would be a really cool little game to have open while I'm working :)

Developer(+1)

Thanks! I did receive a lot of feedback about the volume and im starting to wonder about the speakers on the laptop I programmed it on haha! I plan to update several items about this once the rating period is over and really thank you for the feedback and taking the time to check it out!

Submitted

looks cool, but it was a bit confusing. needs more instruction i think. keep up the good work though, it could be awesome once its more complete!

Developer

you are 100% correct haha I plan on keeping up with it afterwords. Ive been having a laugh at my decision not to use godots progress bars because i have found them kinda buggy but then having nothing that kinda shows the player they are progressing XD Thanks for playing and taking the time to comment!

Submitted

Looks great. Probably needs some more feedback as to what the effect of an item is. Starts real slow. But the bones are there. Could become a fun idle game or one of those desktop companion things that sit at the bottom of your screen. Great art.

Submitted

Looks great. Probably needs some more feedback as to what the effect of an item is. Starts real slow. But the bones are there. Could become a fun idle game or one of those desktop companion things that sit at the bottom of your screen. Great art.

Developer

The beginning IS a grind. I was thinking maybe the first slime should go "faster" than subsequent slimes or maybe a little tutorial tip on how to get the most out of it once the game "pops off" at the first split. (if you save 4 gold coins prior to split you can feed the babies watermelon and then they will grow to gold production size in two feedings for example). 

I think some sort of "growth" progress bar would also prod the player through that initial grind better. Thanks for the feedback and thank you for playing!!!

Submitted

sounds like you have great ideas to push it forward. good luck!

So, when does the game start?

Developer

There really is no objective at this time just chill time with slimes! Ultimately I want to build in some more things for you to do for sure!

Submitted

I love the pixel art.. especially that background!

Developer

thank you! It was something new I was trying.