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Waveshape Runner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #28 | 4.000 | 4.000 |
| Innovation | #33 | 3.808 | 3.808 |
| Audio | #51 | 3.538 | 3.538 |
| Graphics | #211 | 3.000 | 3.000 |
| Overall | #254 | 2.731 | 2.731 |
| Gameplay | #387 | 2.077 | 2.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/victorkitograd/waveshape_runner
Game description
Arade style rage game with upgrades and powerups
Theme interpretation
The player automatically moves based on one the four basic waveshapes for synthesis. You control the player movment by adjusting the waveshape amplitude and frequency to avoid obstacles and collect powerups
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Comments
Very interesting idea, but in my gameplay it felt a bit buggy; the car disappears or keeps flashing on the screen. Overall it's very creative.
Nice execution of the waves theme and I really liked the visuals!
Clever implementation of the theme, never seen anything like it so far. A few times after restarting I think I died as soon as I reached the first building but didn't actually hit it 🤔I like the concept a lot though, just wished I was better at it haha
Difficult game, very innovative concept though
I love the music and the idea! But I'm bad at it. Well done !
y super nice idea, but we missing a tutorial here - after ~5 attempts i just have the feeling that im bad at the game ... :D
This game is HARD. I really love the idea though. I kept dying a few times and I admit it crashed on me too (and I have a feeling that was my fault), but anyway, super clever idea!
I'm having trouble finding a solution that doesn't go through buildings, sadly. I think this is such an amazing idea for a game though--building complex waveforms as a sum of simple individual waveforms is very interesting. I think making this more of a puzzle where several different waveforms are available to be summed into a path, and time doesn't progress until you "commit" to a path through the space you can see in front of you. Hearing the "solution" as a synthesized tone would be a nice touch on top of that!
The idea is really good. I tried many attempts, but it’s very difficult to even get past the first obstacles. There are moments where there’s nothing you can do. Maybe having a way to pause would help, so you have time to adjust the parameters, since sometimes you need to change 2 or 3 of them and there’s not enough time. Overall, great work!
I’m also facing issues, I tried many times either you die super fast cause the car spawns and falls off or the car spawns during main menu and you’re immortal but can’t really collect anything. I think the concept has potential, hope the issues can be solved in a later update of the game.
I'm getting the same issues as @aldoram5 and have the same feedback. It's an interesting concept!
I had the same issue as Wafflenaut Games described. Couldn't really play it due to what seems to be the main character vanishing off the screen within a second. The colour usage and the music was good and I have a sweet spot for item shops (as in the screenshot). Really wanted to play this but it's a shame that it seemed to be broken.
i really love the idea, but the game wasn't really working for me. i just died after 3 seconds i might just be bad lol