This game struggled with proper controls. It was hard to tell where the snail was going, sometimes the camera clipped into walls, sometimes the camera was not centered on the snail at all, and the overall controls felt very unpolished. I loved the idea for this game, and the implementation was very nice. The art design was fun, and the objective clear. However, the controls really made it tedious. I loved the different controls for each level and the new abilities the snail got-- those were very clever.