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[Art][2D][Paid] Looking for an environment/level artist to work on a hand drawn metroidvania

A topic by Ryan @ Titanium Clad Studios created Dec 09, 2025 Views: 370 Replies: 5
Viewing posts 1 to 6

Hello!

I'm a programmer and (very) inexperienced artist and I've been working on my debut commercial game in Godot. I already have a composer and character artist on board, but environment and level art is the piece that I'm missing. The game is a 2D metroidvania with hand drawn art and animations. The biggest inspo for the art style so far has been games like Absolum or Hades. That cell-shaded, inked, black shading is what I'm really looking for. I've just been barraged with bots when I seek out on talent on socials, and someone suggested this board.

The game isn't revealed yet, so I'm being sparse with details, but I'm happy to chat through more details individually. I pay all my contractors and credit them by the name of their choosing in the game credits. I have an inspo board and full brief I can share with anyone interested.

hi im pixel artist my discord is mr.gsmes3470

(2 edits)

Hello! I'm interested in seeing the inspo board and brief. Since I’m style agnostic, I would love to work on a heavily inked style to add to my existing inkwork repotoire.

Artstation: (https://www.artstation.com/artwork/6Nd9v5)

Discord: ludicrousbiscuit

(+1)

Hello! I create 2D environment art with cel shaded, inked, black shadow styling similar to Absolum and Hades. I can handle hand drawn backgrounds and level layouts that match a metroidvania workflow. I work reliably communicate clearly and can adapt to your inspo board and brief. Could you share whether you prefer a darker moodier palette or a more vibrant cel-shade look for your world?

DISCORD:  Bimplee

MY PAST WORK: https://www.artstation.com/artwork/Ov6x9e

I'm interested just wanted to confirm is it paid or unpaid?

Heya! I'm 2d&comic artist with some experience in 3d as well, I love your stylistic direction and would be happy to help out