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[ART] [3D] Looking for a new team [ Environment Artist / Level Designer] (Post-launch, available for next project)

A topic by Yuli Dai created Dec 16, 2025 Views: 250 Replies: 1
Viewing posts 1 to 2

Hi everyone,

I’ve just wrapped up and released my previous indie game project, and I’m now actively looking for a new indie game collaboration for the next phase.

I’m an Environment Artist / Level Designer with experience taking a project from early concept → playable levels → release, and I enjoy working in small, focused teams where visual design and gameplay closely support each other.

What I can offer

  • Environment Art

    • Game-ready 3D assets (PBR workflow)

    • Modular environment systems

    • Scene composition and visual storytelling

  • Level Design

    • Whiteboxing and blockout in Unreal Engine

    • Iteration through playtesting

    • Designing spaces that support FPS / action gameplay

  • Unreal Engine

    • Asset assembly using Blueprints

    • Lighting (Lumen / baked lighting depending on project needs)

    • Optimization awareness for performance

  • Production Experience

    • Experience shipping an indie game

    • Clear communication and reliable delivery

    • Comfortable collaborating with programmers, designers, and other artists

What I’m looking for

  • A serious indie team or small studio

  • Clear project direction (prototype or beyond preferred)

  • Remote collaboration

  • Open to rev-share, paid, or hybrid, depending on scope and timeline

Links

I have sent you an email. Feel free to respond when you're available.