Hi everyone,
I’ve just wrapped up and released my previous indie game project, and I’m now actively looking for a new indie game collaboration for the next phase.
I’m an Environment Artist / Level Designer with experience taking a project from early concept → playable levels → release, and I enjoy working in small, focused teams where visual design and gameplay closely support each other.
What I can offer
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Environment Art
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Game-ready 3D assets (PBR workflow)
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Modular environment systems
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Scene composition and visual storytelling
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Level Design
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Whiteboxing and blockout in Unreal Engine
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Iteration through playtesting
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Designing spaces that support FPS / action gameplay
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Unreal Engine
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Asset assembly using Blueprints
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Lighting (Lumen / baked lighting depending on project needs)
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Optimization awareness for performance
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Production Experience
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Experience shipping an indie game
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Clear communication and reliable delivery
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Comfortable collaborating with programmers, designers, and other artists
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What I’m looking for
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A serious indie team or small studio
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Clear project direction (prototype or beyond preferred)
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Remote collaboration
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Open to rev-share, paid, or hybrid, depending on scope and timeline
Links
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Portfolio: https://www.yuemengd.com/
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Previous game: https://store.steampowered.com/app/3903980/Charge/
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Contact: daiyuemeng@gmail.com


