Presentation for this is great ! Extremely polished ! The character has a lot of charm too !
Now, if we get into the weeds of the movement. Overall, it's a good system with a lot of moves. However, some of the moves can very easily be abused:
- kick into the wall
- spin in the air into a wall jump
Both of these moves can give you infinite height next to a wall which trivializes the level design.
Wall running also feels a bit finnicky. I'd review it. Though it could also be an issue of how the level design spreads out the challenge/teaching. Overall, it's a fun character controller.
Another note is that this doesn't really feel like a metroidvania, but that's Ok because I like 3d platformers haha.
Good job !