This is probably the most complete game out of all the submissions for this game jam, and it was really fun! The platforming worked pretty well most of the time, and it was satisfying to gradually upgrade your abilities over time. The only real glaring omission from this game was the lack of any sound effects or music. However, there were a number of smaller issues that took away from the gameplay experience. The player had a relatively low amount of i-frames after taking damage. The attack animation felt like it was somewhat mistimed, and it often didn't line up with the hitboxes. The spike hitboxes were also too big to where they could damage the player while they were standing atop a wall with spikes on the side. Finally, there was a minor issue where sometimes the player would become temporarily stuck on the corners of platforms. There were also some instances in the game where you were forced to blind drop into a hazard you had no way of knowing was there, which was annoying.