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(2 edits) (+1)

This was so fun, I'm really grateful the turrets had a limited range when they were alerted so you can still hide and cool off and when the statues are stabbing up you can still escape with deft movement and timing! Otherwise getting caught would be more disastrous than it already is, trying to flee while in the middle of a firestorm is hilarious. The checkpoints were well placed and it's obvious this was playtested thoroughly. Sound was great especially the sneaky music.

Also really appreciated the controller integration.

Thank you so much for the feedback. I haven't had time to present the game as I would like, but I'm making adjustments and at the end of the Jam voting it will be updated with improvements such as cutscenes, polishing and bug fixes :)