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A jam submission

Poisoned KnightView game page

Your King poisoned you and threw you into a dungeon. You have 20 seconds to find the antidote and escape.
Submitted by Damiano Tagliaferri, Kishep, olivatti, SaccoVinc — 1 day, 4 hours before the deadline
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Poisoned Knight's itch.io page

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Comments

Submitted(+2)

YAY !

I like getting meta information in the game to help me progress.

Submitted(+2)

Love the vibe of this game, big fan of the isometric perspective (even if it causes some pain when you're racing around as fast as you can) and a very big fan of the lighting.

I didn't understand how 'a certain room' related to the 'oops-all-spikes' room until I had already beaten the game through trial and error, and initially thought it was just a dead-end. When I saw your 'all info for progressing is given in the game' response to a comment, I went in for a second look and finally cottoned on.

There are interesting design choices in this game that I really dig, such as the multiple solutions to getting through rooms, and the way the faster solutions are hinted at once you've done it the slow way. I had a really nice 'thinking out of the box' type moment in the main room which felt great, on my second play.

I don't think I was quite able to appreciate it until my second go around, and my first made for more of a frustrating experience. I'm not sure how you would go about bringing that discovery to the player sooner, if you even want to, but I think you've got some nice ideas in here that may fly under the radar.

Submitted(+2)

I started to feel stupid, dying again and again on the same trap, like, I can't even remember a trap from 2 seconds ago :)) I really like the art style. The controls took a little to get used to, and I entered in a lot of traps because of that :)) but overall I liked the challenge. Congrats

Submitted(+2)

This is such a fun challenge. I really like the art and the game play and the whole trial and error feel to the game. The controls took a bit of getting used to, but this was awesome overall. Great job! :)

Submitted(+2)

cool artsyle and feel, it ran smoothly overall! surprisingly challenging controls wise orienting myself, but i eventually got the hang of it. couldve been nice if the room on top right wasnt just trial and error in terms of figuring out the path

Developer(+1)

Thank you very much! Rooms are not supposed to be trial and error, all info for progressing is given in the game (hopefully in an understandable way)