This game looked great visually, with good animations, something that no other game ive played has really tried to do so props for that. Even after consulting the instructions and replaying multiple times I could not get the combat to work, the only way I was really progressing in the game was by just avoiding mobs altogether. A little bit of player feedback to help with this could be like, health bars so we know if our attacks are doing anything / if we are in range / if its worth continuing to fight. also the player tracking of the mobs felt super super broken, with 80% of the mobs just standing still. Fighting felt super inconsistent, where sometimes id stand 4 feet away from a mob and kill it in 3 hits, and other times id be in its face and not kill it with like 15 hits. Maybe im misunderstanding something but I feel the game should make that clear lol. my own game suffers from poor railroading too so i feel yalls pain though.
I made it to level 3 or 4 before giving up, with all my progression coming from completely ignoring combat and just making a mad dash to get keys. Out of the games I've played so far I would def consider this the least playable but it has great bones with some good bugfixing this could be very good.