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A jam submission

Haunted Bookstore SimulatorView game page

Submitted by grantlerr, LowPolyFreak — 1 minute, 9 seconds before the deadline
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Haunted Bookstore Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#483.6093.609
Controls#763.0003.000
Accessibility#962.3912.391
Originality#1072.8262.826
Overall#1372.3422.342
Fun#1401.9571.957
Audio#1531.0431.043
Theme#1551.5651.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5

Game Description
Haunted book store!!!

How does your game tie into the theme?
it doesn't

Source(s)
no

Discord Username(s)
grantlerr LowPolyFreak

Participation Level (GWJ Only)
4

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Comments

Submitted

Played for three days, hard to say anything about the gameplay, because it's clearly unfinished (should be scary, right?) With sound effects and actual scary things it may be fun. Art is promising, had occasinal lags/freeze during browser play, but I have old laptop.

Unfortunately I don't see connection to the theme or I'm missing something.

Submitted

Played 6 days to find out there is no scary things (no yet)
There is a bug when you move your mouse slowly, it moves in strange direction.

Developer

Thanks for the bug report! Sorry we didn't have time for the scares :(

Submitted

Hey LowPolyFreak. I remember your Scream Jam game with the anglerfish. Was pretty excited to see another of your games. But before I say anything, I want to mention that me and my team tried making a simulation-type horror game for the past Godot Wild Jam. It ended up as a nothing burger. So I speak from experience when I say this type of games is the worst you can go for in a jam 😅

Submitted

Nothing burger xD  Ouch. May I ask, if that is cause it just takes too long to set up the simulation side of it and then you dont have time for the spooky contents?

Submitted

We did set up the spooky stuff. It just wasn’t spooky. I think the issue is going with a vague idea of the simulation rather than focusing on a single mechanic.

Developer(+1)

Thank you for taking the time to follow my work and drop a comment!

Yeah, this was very much a barebone version of what we think will be a cool game, we knew it was going to be very unfinished for this jam. We're still working on it for a much further release, with actual horror :)

I wish the best of luck for your own projects, looking forward to what you'll get done!

Submitted

Nice idea, art style and how you scale the game mechanic(library maze & horror shelves)

Lot of potential on how you could twist the mechanic in interesting ways in the future

Submitted

Game is very nice and i like the unqie idea of it too much.

Submitted

I like graphic style of that 3D pixel art, that's something with potential (would learn that technique)

The library model has some nice horror like vibe, probably could be use for this kind of game.

Congratulations on your submission!

Submitted

I like the idea of this game, or what it could be.

Submitted

Nice game.

Quick question. Is there supposed to be a threat? I when through to day 5 without seeing a thing (before getting softlocked because there were no more books to attain quota with)

Developer (2 edits)

That was the orignal idea to have some kind of monster but we just didn't have the time (busy with the holiday season and such).  So we focused on the art, vibe, and work sim aspect.Thanks for playing!

Can you explain the softlock issue? I didn't have a lot of time to test the game myself.

Submitted

Can you explain the softlock issue? I didn’t have a lot of time to test the game myself.

On day 5, only two books appeared for the quota. After collecting those two books, no new books appeared on the screen, making the quota impossible to attain as there wasn’t a way to make money. I quit the game shortly after that.

Submitted

I liked the concept of the game! Maybe it could be further explored

Submitted

graphics were pretty neat!

Submitted

cool vibe! loved the graphics.