Fun! I completed it within 3 attempts, I wish it have more content!
Cool that this is different that most games (including mine) and there is some puzzle and thinking involved.
| Criteria | Rank | Score* | Raw Score |
| Originality | #77 | 3.154 | 3.154 |
| Accessibility | #86 | 2.462 | 2.462 |
| Controls | #89 | 2.923 | 2.923 |
| Audio | #90 | 2.846 | 2.846 |
| Graphics | #91 | 3.000 | 3.000 |
| Theme | #97 | 3.154 | 3.154 |
| Overall | #99 | 2.835 | 2.835 |
| Fun | #123 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
The first wildcard (description pending)
Game Description
A decision making game where your actions allow you to return or not.
How does your game tie into the theme?
Rocket momentum is achieved during lift off by pushing huge amounts of exhaust gases downward. The opposite motion of momentum is achieved and the rocket is thrusted into the sky.
Source(s)
N/A
Discord Username(s)
killermniko
Participation Level (GWJ Only)
1
Everything was was awesome. One thing though, is the exit buttons are useless in godot web builds and accidentally clicking whilst awaiting the splash screen to end caused me to have to reload.
Thank gravity I was able to make it off the planet, I kept being worried I was going to need that screwdriver!
It's a nice puzzle game with charming music.
Took a while but i was able to take off! xD
Nice concept!
Congratulations on the submission!
Struggled for a bit on what to do but I eventually was able to get the take off to work.
Cool idea for a puzzle game even if I was initially intimidated by all the numbers, very charming graphics and I dig the little music loop. Shame you didn't get to finish all 3 parts.
I don't think the volume sliders were working for me though.
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