I like the game. It's a simple tower defense. Nice that you can choose between different bullets. It does feel a little slow though. It's fun to play when doing something beside it, but it doesnt keep you very actively engaged, because it's quite slow. Well done for the fact that you only had 30 days and 2 people!
Play game
Out Of Color's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #203 | 2.967 | 2.967 |
| Gameplay | #209 | 2.700 | 2.700 |
| Overall | #242 | 2.767 | 2.767 |
| Graphics | #256 | 2.833 | 2.833 |
| Audio | #266 | 2.633 | 2.633 |
| Innovation | #348 | 2.200 | 2.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/SanjayBoricha/out-of-color
Game description
Out of Color is a classic tower defense game where players must place turrets to defend against increasingly difficult waves of enemies, players have 3 different ammos which they can Mix & Match. As the game progresses, enemies grow stronger and faster, testing your strategy and quick thinking.
Theme interpretation
Waves of enemies to defend against using multiple types of bullets with different effect that you can mix & match.
Comments
nice game! add more type of tower or ability will add more replayability.
Very cute and I really love tower defense games. the visuals are nice. my only comment is lack of content though that’s to be expected. for a first submission ever? very nice!
i think the little bit of interactivity is nice. switching between freeze and fire once theyre slowed down nice. only thing is that freeze can make the round go REAALLLY slow if you dont have turrets set up everywhere. cool game though. i say lean into the active gameplay decisions.
Thanks for playing our game!❤️
Can you explain a bit more on what do you mean by active gameplay decisions?
We do plan to add lots of other stuff like mixing colors, turret upgrades and much more and (hopefully)release a v2 after jam ends.
If you would like to, you can follow along the features we have planned to add in the github repo(maybe have a suggestion or two).
Github Repo: https://github.com/SanjayBoricha/out-of-color
the active game decisions for me were that i was able to switch ammo mid run. like from freezing enemies to the using the same turret to burn the enemies or poison them once they were frozen. it felt like i had more decision making power that effected my success in the game! just some things to do during the wave other than building the towers kept me playing!
The game is a lot of fun at first, but I think it lacks interactivity, because once all the turrets are set up and the bullets is selected correctly, there is nothing else to do in the game.
I like the theme combo of waves of enemies + wave-themed attacks. It took me a bit to figure out, but once it clicked I had fun figuring out ways to chain different attack types together.
Thanks for playing our game!❤️
Yeah, I agree that we need more of everything. Initially we did plan to have lots of things, but we clearly over planned for our first time.
We are planning to do a v2, after the jam ends.
If you would like to, you can follow along the features we have planned to add in the github repo(maybe have a suggestion or two).
Github Repo: https://github.com/SanjayBoricha/out-of-color
P.S.: I played your game Sona, it is a very lovely game! Kudos to you!
Art is amazing, audio too. Gameloop is pretty fine though, but i would like to have some upgrades on turrets, after a while my money had no purpose anymore than the score
Thanks for checking out our little game!
Yup, I agree with what you are saying. We did plan to have shop, color lab, upgrades, etc. but we didn't got a chance to do all that.
If you would like to, you can follow along the progress for v2 version and maybe also add any suggestions you have in the github repo.
Github Repo: https://github.com/SanjayBoricha/out-of-color
I played about 11 waves of snowy tower defense but when I calculated how much waiting it would take to finish the game (20 waves multiplied by the number of locations) and seeing there as no new type of tower or new mechanic, I figured I had seen everything the game has to offer and stopped playing. I lacks a bit of variety or extra spice, but as a standard tower defense, it's very solid.
Thanks for playing our game!❤️
Yeah, you are right. It does get monotonous after the initial setup.
We did plan to add turret upgrades, shop, etc. but since this was our first time making a game we had lots of learning to do :P (which was fun not complaining) and we clearly were not prepared for adding all the features we initially decided.
We do plan to(hopefully) build a v2, you can follow the progress or add your suggestions in the github repo if you want to. Nonetheless, thank you once again for playing our game!
Github Repo: https://github.com/SanjayBoricha/out-of-color
This is a great tower defense game, but is it endless?
Although the BGM comes from the public domain, you can choose them, which is also worth appreciating.
:D
It is a good game, I have tried all maps (I think). Just I want to know how much waves are on a map? :D
My only problem was, that maybe the reset button should always be in the menu and not just when we lost the game.





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