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A jam submission

Up For AirView game page

Try not to drown on your way to freedom
Submitted by Rigidity (@rigidity16) — 3 days, 2 hours before the deadline
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Up For Air's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#83.8333.833
Enjoyment#243.2503.250
Overall#333.2083.208
Concept#553.0003.000
Presentation#582.7502.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Brandon Haggstrom

Software used
Godot

Use of the limitation
Limited air/jumps

Cookies eaten
0

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Comments

Submitted

Addicting af

Submitted

Cool jumping game like flappy bird with a twist

Submitted

A fun take on the helicopter/flappy bird genre! I think with some tweaking this could be a really addicting infinite runner as well.

Submitted

Enjoyed the game! Wish the bubbles spawned with fewer gaps between them, other than that enjoyed!

Submitted

pretty fun game good job

Submitted

Very neat concept and I loved the music, but it felt very random and luck based on whether or not big bubbles showed up at the right time

Developer

Every level puts together a set of spawners (for bubbles, small bubbles, and jellyfish, and optionally fish). The bubbles (aside from the ones that are spawned on level start) spawn at a fixed distance apart, once every X seconds. The column that was spawned the longest ago is the next one up once it surpasses the timer. So it's very random but you still generally get a whole row of bubbles spawning around the same time (every X seconds, and X pixels apart, which is configurable per level). I think it gets really annoying when the time between spawns is low rather than increasing the distance, since it makes it more of a timing issue than strategy. And the jellyfish and fish spawns can sometimes be almost physically impossible to get past without dying, which wouldn't happen in a hand designed level. But since fish and bubbles disappear after they go off screen, I'm not sure how I'd make a level by hand.

Submitted (1 edit)

A flappy bird but with limited jumps? It sounds cool.

Submitted

The music was relaxing which was great because the game was hard! I like the use of the limitation but wish teh levels were more planned out and less random.

Submitted

Very difficult gameplay, but also very satisfying to beat in the end! I liked it a lot, although the game was a bit linear.

Submitted

Nice Idea, I feel like the enemies could have had more variety, but overall, pretty good!

Developer

Yeah I shouldn't have wasted 2 days, I felt uninspired after finishing the base game until the last day. Maybe adding things like sharks, birds, etc.

Submitted

Really nice game! I see you put a lot more thought on the limitation more than the theme. Overall really well put together.

Developer

Well for the theme the idea is that you're a frog who needs air to breathe so you're trying to escape the ocean :)