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Penalty Roulette : The Last Shot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #13 | 4.118 | 4.118 |
| Overall | #32 | 3.485 | 3.485 |
| Sound | #34 | 3.294 | 3.294 |
| Theme | #61 | 3.706 | 3.706 |
| Gameplay | #82 | 2.824 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
My inner gambler loves the game! Tho I couldn't really understand the difference between kicking and not kicking
Hey! I am glad you liked the game. The system secretly decides whether the next round is goalable or not.If you kick the ball, while the system decides the ball is not goalable, then it’s a wrong guess and vice versa. So each next round has exactly 50/50 probability of being right guess. I hope that makes it clear.I wish I have made that more clear in game but we ran out of time.
I don't understand the difference between kicking the ball and not kicking the ball, when I kick and monster goes to the right I win, when I don't kick and monster goes to the right I also win which is weird, isn't it supposed to be like, opposite? like Kick: goes to left loose, goes to right win, Don't Kick: goes to left win, goes to right loose.
Hey! Thanks for playing the game. About your question, the direction of kicking doesn’t determine anything for now. It’s a probability type game where you have to guess whether it’s okay to kick the ball or not. If you kick the ball, while the system decides the ball is not goalable, then it’s a wrong guess and vice versa. So each next round has exactly 50/50 probability of being right guess. I hope that makes it clear.I wish I have made that more clear in game but we ran out of time.
Game is cool, i like it. Visuals minimalistic, pleasant, grate. Gameplay is pretty interesting. Sounds and music is good, but for sound on hover card is very unpleasant. By the way, is the game infinit?
Hey! Thanks for playing the game. I can understand that the perception of sound on hover card can be subjecive. Also Yeah the game is infinite for now and matter of getting the highest score.
I didn’t like it. Why does the monster catch a ball I didn’t throw?
And also, the right choice is almost always not to play…
Hey! It’s okay you didn’t like the game. It doesn’t catches the ball, it’s an animation to show what’s right choice and what’s wrong. It’s not literal physics we just reused the animation to avoid making more animations. And No, the right choice is not almost always not to play. Every shot has exactly 50/50 probability by mathematical calculation. I hope you understand it better now. Thanks for playing!
You nailed the theme, aesthetics and sound! I like the limited color palette and how everything is moving. Hovering over a card feels good.
Hey! Thanks. I am Glad you liked the game.
I love how this game looks, the art style is one of the best i've seen so far in the jam!
Thanks. Glad that you like the art style.
Really tight! Super cool visuals
Glad you like the visuals.
good game
Thanks.
Love the art and sound . Nice how the card effect the outcome but love to have more control over the luck factor
Thanks for playing the game. We originally planned to have control over the luck factor but couldn’t quite deliver it because of time constraints. Hope you like it.
Yup , Nonetheless , the gameplay feels great !
Love the art and aesthetic and the soundtrack kinda slaps! The gameplay is unique but hinges a lot on probability so maybe some determinism would help? I really like the concept of using cards to modify outcome results
Hey! Thanks for playing the game. We originally planned to have some determinism but couldn’t quite deliver it because of time constraints. I hope you like it.
this made my day :3 i'm glad you like the music!
Really liked the horror vibe! Nice game :)
Thanks for playing.