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Out of Darkness's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Metroidvania | #9 | 4.125 | 4.125 |
| Execution | #13 | 3.625 | 3.625 |
| Enjoyment | #19 | 3.500 | 3.500 |
| Overall | #20 | 3.625 | 3.625 |
| Sensory | #22 | 3.750 | 3.750 |
| Relevance to the theme | #53 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme interpretation and application
Minimalism is an active corrupting force in the game world.
Team/Developer
Us 3 Games: DeathEgg, MagicPillow, sleurk, NovaSmoof, wolfywoo, anactualtree
Reference info
discord usernames: DeathEgg, MagicPillow, sleurk, NovaSmoof, wolfywoo, anactualtree
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Comments
Five star in all aspects! A pretty much complete game, it has a amazing map, a interesting story with the right amount of dialogue, very fun movement and mechanics. Very very interesting map. I really want to finish this game, it feels very good. It has boss with fun movement set that you can learn and master.
For some feedback: The minimalia area is fun, but i would add some texture to it, it was so minimal and on the start of the game that it make the game feels not so polished as it really is.
I do not know where i take the ability to shot a blaster of energy, it wa after taking the attack down ability and going right a text said-me to use it, if i had it since beggining would make the first boss easier.
Using the slide -> jump should keep the momentum if not pressing directional. But if you are pressing and release it should stop the movement. This way you can slide jump without constantly pressing right/left. (just my opinion, it is good the way it is now).
I like the character design, but her eyes in the sprite feels a little uncanny. Maybe if you add a pixel art of the characters in the dialogue and add a introduction dialogue it will add more context.
Also liked a lot the story. The blacksmith says it keep working just for the joy of it, very interesting line. I want to know more about this world and why she is looking for some lights. As we cannot see the lights, adding a starting dialogue can introduce what she is looking for.
I also would be very happy if you can rate my game too, i am looking for more ratings before the JAM ends.
that is fantastic i love the healing and the spell effect , really cool game
This was fantastic! I love the classic moves but it’s a real treat to see different takes on it. I’m so thankful for controller support, it was awesome playing this on my TV. I really struggled with the climb to the boss, I did get better but dang, that was really rough. Similarly, there was the spike balls over water that just felt mean, getting a little off and I just bounced around to my death. Early on I also had a weird but where the HUD went away but it came back a few minutes later and stayed.
Music was great, art was great, the end animation was great. I loved the stomping enemies.
Other comments already covered everything I wanted to mention. Just wanted to say: really great work.
The visual of the game, especially in Minimalia give me a kafkaesque feeling, making this game a very unique experience. I dont know if I missed it, but when reaching, what I suppose is the first boss, I did not know that you could cast a spell by pressing "F". This is information which would have been useful from the start. On some occasions the movement felt a bit "stiff". Other than that: great game.
Great game! I loved playing it.
This was such a good entry, it deserves much more recognition. Controls were extremely responsive, the design was superb, graphics and music was so good that honestly I think it is better than many successful games on Steam.
You get all the "standard" upgrades you would get in a Metroidvania game but even them each of them has a little twist to make it unique.
If I had to find a flaw in the game it's that the difficulty spikes up a lot for the final boss, I never died until then, and then the boss took me around 15 tries (just tuning down damage from 3 to 2 I think would suffice).
This was definitely the best game I played in this jam by far.
Music was stuck in my head today. This game is so pretty and felt like it had a fleshed-out story, all while having fun gameplay. I have more to say about the themes, but I won't spoil it :)