The art looks awesome, everything feels polished and I love the overall atmosphere. I think it's a bit confusing at first, with the amount of information and UI elements available right from the start. Maybe in the future it would benefit from introducing things more gradually and letting players get accustomed to all the mechanics, but I get that this probably would have been too much for a game jam. That said, it's something I'll definitely keep an eye on after the jam.
Play Interactive Media
UnderSpendful - a 24/7 Shopping Trial's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #2 | 4.500 | 4.500 |
| Concept | #21 | 3.625 | 3.625 |
| Overall | #27 | 3.375 | 3.375 |
| Use of the Limitation | #58 | 2.750 | 2.750 |
| Enjoyment | #61 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
LuliLaj (me) and art by Volha Kosikava and our webcomic Twosidednoose
Software used
Godot
Use of the limitation
You buy Holiday presents, and balance between friendship and money in a unice system. Not only you need to save at least some of money, but also to pick a present that matches with your friends system of 6 different vibes. Runs istelf super short now, meant to be explored and studied in this way by design x)
Cookies eaten
I'm eating one right now








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