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A jam submission

Detour LorryView game page

Submitted by jam_mack46 — 3 hours, 40 minutes before the deadline
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Detour Lorry's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#14.6674.667
Visuals#73.8003.800
Gameplay#83.7333.733
Audio#103.3333.333
How do you rate the game overall (you can consider fun, dev time, etc.)?#113.6673.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted

Took me a while to figure out who I was controlling. Could use a little better way to see what I am controller and could add a longer pause. Love the game overall. Could see potential.

Developer

Thanks for playing. Yes common complaint was not knowing who you were controlling. I tested different times with the pause. A longer pause made it to easy. Due to only one level I tried to make it harder so taken longer to beat. Than

ks. 

Submitted

Neat idea! Really like the visuals, reminds me a bit of city builder games.

Developer

Thanks yeah i always like the classic retro games. Especially sim city original. 

Submitted

Cool short little game!

Developer

Thanks for playing i had visions of more levels but tan out of time.

Submitted

Yeah, it seems like that happens in every game jam.

Developer

Even with as many jams as i have done i still run out out time. But its usually becuase i like to experiment with a new feature or mechanic keeps it fun that way.

Submitted

Very good game! I liked the graphics and mechanics of the arrows.

Developer(+1)

Thanks, arrows was a new experiment they went well. 

Submitted

I like it. It reminds me of going through a Pokemon gym. It was a bit hard to find the truck but the concept works!

Developer

Thanks for playing, yes, definitely got the truck starting wrong.

Submitted

Nice simple puzzle that fits well with the theme! Everything being on the same cycle every run does make it less reaction based, and more choosing a path that hopefully doesn't get hit, and choose another if it doesn't work out. Which based off the description, didn't seem to be the intention, but still fun either way.

Developer

Thanks for that, yes, I ran out of time to randomise the hazards, my own fault, lost a lot of time on audio.

Submitted

it also took me way too long to find the truck, my eyes kept going to the big trains haha. nice game, it’s a little hard to click on the tiny arrows, but that can be solved by playing it in fullscreen.

Developer(+1)

Yes very common complaint, the lorry, my fault for not getting any play testing in during development, thanks for playing.

Submitted

fun game with simple mechanics and good amounth of difficulty. The only issue was noting my character

Developer

Thanks for playing, yes main complaint about the lorry, glad you figured it out.

Submitted

Fun, but I was a little confused at first trying to identify the truck; there was a lot of stuff moving and pulsing on the screen. After that, it flowed smoothly.

Developer

Thansk for playing, yes i got that feedback from elsewhere as well. Such a small important detail that you overlook when you make the game, thanks very much.

Submitted

Very cool game, i think that this type of experiments are perfect projects for gamejams

Developer

Thanks for playing yes always like to experiment with a new mechanic in jams. Tests your more. 

Submitted

i think this game REALLY fits the theme, "changing the path"!

really fun to avoid pedestrians, trains during thinking the path

Developer

Cheers for the feedback. I was very happy the trains worked took a while tonfofure that out. Thanks.