Took me a while to figure out who I was controlling. Could use a little better way to see what I am controller and could add a longer pause. Love the game overall. Could see potential.
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Detour Lorry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #1 | 4.667 | 4.667 |
| Visuals | #7 | 3.800 | 3.800 |
| Gameplay | #8 | 3.733 | 3.733 |
| Audio | #10 | 3.333 | 3.333 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 3.667 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
Very good game! I liked the graphics and mechanics of the arrows.
I like it. It reminds me of going through a Pokemon gym. It was a bit hard to find the truck but the concept works!
Nice simple puzzle that fits well with the theme! Everything being on the same cycle every run does make it less reaction based, and more choosing a path that hopefully doesn't get hit, and choose another if it doesn't work out. Which based off the description, didn't seem to be the intention, but still fun either way.
it also took me way too long to find the truck, my eyes kept going to the big trains haha. nice game, it’s a little hard to click on the tiny arrows, but that can be solved by playing it in fullscreen.
Fun, but I was a little confused at first trying to identify the truck; there was a lot of stuff moving and pulsing on the screen. After that, it flowed smoothly.
Very cool game, i think that this type of experiments are perfect projects for gamejams
i think this game REALLY fits the theme, "changing the path"!
really fun to avoid pedestrians, trains during thinking the path



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