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A jam submission

B.O.O.View game page

Submission for the Tiny Game Jam
Submitted by Azara Nya — 2 hours, 56 minutes before the deadline
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B.O.O.'s itch.io page

Results

CriteriaRankScore*Raw Score
Polish – Did the slice feel like a finished game?#372.5342.688
Scope - Was the game focused on one tiny idea?#423.7123.938
Overall - As a final product, what is your overall rating?#432.4162.562
Core Loop – Is the core loop fun/enjoyable?#462.2982.438
Overall#482.6752.837
Theme - How well did it incorporate the jam theme?#502.4162.562

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great idea! I'll echo what others have said here, but I think if you changed the ghost hit boxes and made it so you can release 1 ghost at a time (or some other way to get rid of unwanted ghosts while waiting for the right one, b/c as it is you kinda have to capture them or you'll get hit), it would increase the fun by a ton and be a super strong loop! 

Enjoyed playing!

Submitted

Nice little game, I managed to fill my vacuum with the correct ghosts but there was no sign that I actually won, so I'm not sure if I did smth wrong or not. I also agree that the hitboxes are a bit too big, and I wish there was an option to release only one ghost instead of all 3 at once.
Either way, good job!

Submitted

Who you gonna call? Ghost Busters!!!
Funny little game, I agree with borot that ghost hitboxes are too big, but I did manage to fill 3 vacuums XD.
Great work.

Submitted

I like how the ghosts look. Pacman ghosts turned scary

Submitted

I played this for 4-5 minutes and didn’t manage to fill a single vacuum. the ghost hitboxes are so big, move so fast, and it takes so long to catch them I always get cornered and hit before I can get even two. or maybe it’s the player hitbox that’s too big because it always feels like I got hit before I actually touched the ghost?

even with that it was still fun to play, and it looks nice and polished. just feels a bit frustrating :D